Is this game too easy with say 4 people or more - or does the difficulty scale up with more players?
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Is this game too easy with say 4 people or more - or does the difficulty scale up with more players?
Diablo's minions do strenthen.
Also, see above about bosses. When you die, you turn into a skeleton. Die as a skelly and it knocks 3 minutes off your time limit. Cue people dying incessantly. It's an artificial difficulty booster mostly, because players are often trapped in the boss room when they die.
Like I said, oftentimes you're stuck in the boss room as a skeleton, ready to soak up Megiddo flames and death scythes.
I believe this - saw my friend play and looks fun as all hell. Haters who hate on Metroidvania continue to hate because its not NES 'vania. Haters who hate on recycled graphics ignore and overlook that the whole map is active at all times, and clunkiness aside, at least all the visuals 'fit' with each other. Simply - haters gonna hate.
Had some fun games with friends and Hero, hope my douchebag friends weren't too douchebaggy for you. I forgot to mention to farm for Pneuma, Shanoa's second weapon, by killing Death.
Is anyone else worried about their luck stat? I have it up to 18, and with the exception of two or three drops I've been getting crap.
Demo was alright, $15 feels like a lot though...
There is so much shit to do, $15 is a bargain if you play online. If not, don't buy it.
I'ma be on this soon if peoples wanna play, be warned I am not very good (surprise!)