How many buttons are on the stylus?
How many buttons are on the stylus?
Very mouse-like for fps. Dual analog cannot do this.
http://www.youtube.com/watch?v=0f-q4DxwwuM
Gosh, it's the Obamalogic thread all over.
It would work fine for me if the stylus had buttons. Tapping with the stylus doesn't count, since you have to stop moving/aiming to do so.
In and of itself, it is better than an analog stick for aiming in FPS. That's just not enough though, without even getting into issues of comfort.
I haven't turned this thing on in over a week. My puppy is gonna be pissed once I finally do.
I'm surprised you got as far as you did. There is zilch going on with this thing at least until the end of this month.
Yeah, I've been dicking around with Pilotwings, Nintendogs, and Street Fighter here and there, but have yet to really get into something on the 3DS. Looks like that streak won't be ending this month... unless they bring their online store up and I see something interesting.
Samurai Warriors is actually pretty good if you're into that sort of thing. And Ghost Recon is pretty good period.
Either I'm missing a specific moment you're going for in that video or you're physically handicapped in some way that doesn't let you use analog sticks properly, because that video was nothing but more limiting in looking around than an analog stick and really awkward tapping jump mechanics. Or maybe this is all some master plan trolling where you only post things to disprove your own claims, I can't tell.
Honestly the best solution is the not so great Dreamcast config. Use the analog stick with face buttons and then customize the touch screen ala SSFIV with hot buttons for quick turn, auto aim, weapon select or whatever they come up with.