Thanks for reading Bbobb's posts and attributing them to TNL as a whole even after we all responded to him saying that the game didn't do a very good job of conveying that idea.
God you're the worst.
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Thanks for reading Bbobb's posts and attributing them to TNL as a whole even after we all responded to him saying that the game didn't do a very good job of conveying that idea.
God you're the worst.
Not sure which would be worse, the people that think it's the best game ever or the people that try (and fail hard) to prove how smart they are by calling certain things into question when it's obvious they don't know shit.
The result of the coin flip is actually randomized each time you play. Try going through that section again, it might change.
Judge it based on what it is, not what it isn't or what you had built up in your mind. It's a pretty amazing linear shooter.
No its not, Doom in its day was a pretty amazing linear shooter, the Half Life games are pretty amazing linear shooters with awesome narrative.
This is pretentious trite and the shooter mechanics/gameplay seriously suck.
Doom and Half-life are also two of the five best games ever made.
Bioshock's shooting mechanics are actually pretty good.
Half-Life 1 is good, HL2 is the most overrated game ever.
Nope. What booker calls is randomized. The coin flip always comes up heads. It's a constant
And for the record I think the game is good, I think it does a better job with its themes and story then the other Bioshock games have. But at the same time I can definitely say its not GOTY either as the combat gets pretty monotonous
Why is the fact the game is linear a bad thing? How many non linear games actually end up being good games? 1 or 2? I mean seriously. A game being open world is 99% confirmation it's going to be shit. I don't get how "there's a clear path and story from beginning to end" is a bad thing. It's not like the game is linear to the point that you are on rails. There's exploration to be done if you want to