True, CD is American, but Lara is an iconic British character, far more popular there than here.
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True, CD is American, but Lara is an iconic British character, far more popular there than here.
Right, but I would think that would only heighten the chance of a Brit reviewing it being turned off by "what those sodding Yanks did to [their] lass." So if there's a skew, it should be to the negative, which is great news.
I have to admit, the talk of ultraviolence is a big turn off for me. I don't mind violent games, but it never meshed well with this series for me. I liked the Tomb Raiders that focused on fighting animals and monsters a lot more than the ones where Lara is some kind of mass-murdering sociopath. It just isn't a good fit for a story about an archaeologist.
How is shooting animals any more appropriate?
I don't think many archaeologists are poachers.
Because there wasn't a ridiculous amount of it and it was more natural to have a single pack of wolves and one bear in a level instead of 50 armed guards. It was a totally different feel.
Yeah, TR also had dinosaurs and magic shit so it wasn't trying to be realistic, but it's still a huge change for the atmosphere.
9 from Polygon
On the violence:
"Tomb Raider walks a precarious balance between realism and fantasy, and in a few cases that balance tips in an uncomfortable direction — particularly in its infrequent death animations. Sometimes a mistake is followed by a quick fade to black and a checkpoint reload. But sometimes the game shows a disturbingly detailed vision of Lara's demise. You can see the exact angle that she breaks her neck against a rock or hear the gurgle of blood as a spike stabs through her stomach. In a single-player campaign where every element feels carefully considered, this is the one thing that seems unnecessary — a split second of gruesome voyeurism in an otherwise empowering game. These deaths didn't occur often enough to tear me away from the game, but if scenes of extreme realistically rendered violence turn your stomach, be warned."
Come on now.
How many of us DIDN'T make Lara die in horrible gruesom ways when we were playing Tomb Raider 1 and 2. My bud and I had a contest to find the most gruesome death.
Right? Sign me up. Dude sounds like a pussy.
I don't see the problem. Violent death should be unsettling.
It sounds like the guy is too comfortable with his level of desensitization.