True, CD is American, but Lara is an iconic British character, far more popular there than here.
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True, CD is American, but Lara is an iconic British character, far more popular there than here.
Right, but I would think that would only heighten the chance of a Brit reviewing it being turned off by "what those sodding Yanks did to [their] lass." So if there's a skew, it should be to the negative, which is great news.
I have to admit, the talk of ultraviolence is a big turn off for me. I don't mind violent games, but it never meshed well with this series for me. I liked the Tomb Raiders that focused on fighting animals and monsters a lot more than the ones where Lara is some kind of mass-murdering sociopath. It just isn't a good fit for a story about an archaeologist.
How is shooting animals any more appropriate?
I don't think many archaeologists are poachers.
Because there wasn't a ridiculous amount of it and it was more natural to have a single pack of wolves and one bear in a level instead of 50 armed guards. It was a totally different feel.
Yeah, TR also had dinosaurs and magic shit so it wasn't trying to be realistic, but it's still a huge change for the atmosphere.
9 from Polygon
On the violence:
"Tomb Raider walks a precarious balance between realism and fantasy, and in a few cases that balance tips in an uncomfortable direction — particularly in its infrequent death animations. Sometimes a mistake is followed by a quick fade to black and a checkpoint reload. But sometimes the game shows a disturbingly detailed vision of Lara's demise. You can see the exact angle that she breaks her neck against a rock or hear the gurgle of blood as a spike stabs through her stomach. In a single-player campaign where every element feels carefully considered, this is the one thing that seems unnecessary — a split second of gruesome voyeurism in an otherwise empowering game. These deaths didn't occur often enough to tear me away from the game, but if scenes of extreme realistically rendered violence turn your stomach, be warned."
Come on now.
How many of us DIDN'T make Lara die in horrible gruesom ways when we were playing Tomb Raider 1 and 2. My bud and I had a contest to find the most gruesome death.
Right? Sign me up. Dude sounds like a pussy.
I don't see the problem. Violent death should be unsettling.
It sounds like the guy is too comfortable with his level of desensitization.
Right, which is why I gave zero fucks about the series after the first game until Legend came out. Legend may have had similar aspects like the people shooting but I thought they at least did a better job with it than Core did. I still would like a TR game about exploring with Lara being the lone human around, but that's clearly never going to happen.
You don't tell me what to color.
Everything I've seen about this game makes me want to avoid it. Not because it looks like a bad game (although what I've seen looks kind of awful) but because it looks like a terrible Tomb Raider game. I'm a big fan of the isolated, Lara versus the environment + endangered animals from Tomb Raider 1 and Anniversary. The action-oriented manshoots bored me from the very beginning and bringing that style into the new engine kind of makes Lara look like a psychopath.
Yeah, being lost for what felt like hours at a time just exploring the environments was when this series was at its best. Part 1 still did this better than any other one in the series but I thought that last one went a long way getting this series back in the right direction. I have avoided reading anything about this but the last few posts now have me concerned that they are going with a lot more human activity in this one.
This game sounds awesome.
Conan review
The end is amazing.
PS - if you don't see the Uncharted influence I don't know what to tell you.
The videos make this look pretty damn good, qte's aside, and I'm not a big TR fan. I might have to grab this, or at least rent/demo it.
Not a big Conan fan, but that was hilarious.
You should watch the Halo 4 video. I didn't know that Conan and Andy recorded some retarded ass conversations for Halo 4, but it's sooo good.
Sleep tight, Richter!
The PC version has better hair.
I sure hope this is true:
http://www.the-nextlevel.com/tnl/att...1&d=1361977649
Why is IGN putting out ads for Tomb Raider?
Interesting question.
Reminds me of when Totilo was releasing La Noire commercials on Youtube for Kotaku.
QTEs during cut scenes may make me wait until this drops to 20. I fucking hate that shit.
I always liked QTE's. Must be a 3DO/Shenmue thing...
I don't mind then in games like Heavy Rain or things like that but I fucking hate them in action or adventure games. They just always seem so out of place. I didn't mind them in God of War at first but it really started to get annoying. They belong in point and click games only IMO.
I've always thought of them as universally terrible, especially the 'press arbitrary/random button right now or die' type.
Exactly what I was talking about.
Disrespecting Punch Out? We're going to have to take this outside.
My money is on Yoshi.
____ I always bet on black. ____
And here I thought Yoshi was green...
I feel like the devs really fucking hate Lara. Gruesome death scenes, she's falling hard all the damn time stuff like that.
Well, you could choose to not hit triangle, and let the boulder crush her.
But... it is fun!
Punch-Out is one of the few completely pure video games. How dare you.
I don't have any passionate opinions about QTEs and I guess that's weird.
this game looks like a solid rental
Those gruesome death scenes kinda lose their impact when you can trigger them over and over and over at will. They should only happen every once in a while. Guess a little restraint is just way too much to ask.
I will buy this when it's cheap due to my love of the first game which has not waned and never will. I like the sound of the Metroid-ish structure.
The first game was so, so good. It's sad that they never realized exactly what made it great.
It's weird because there would be an interview before almost every single release where they would talk about how they were going to back to exploring and that feeling of loneliness, and then it would be released centered around shootouts and take place in cities with speedboat chases and what the shit is even going on anymore?
Fighting a man was a boss fight in that game. Believe.
It's Prince of Persia: The Sands of Time-syndrome. I actually kind of liked Two Thrones, but the third game was rushed shit. PoP 2008 was fine I guess, but nothing special. You could tell they were finally trying hard to recapture the easy-going banter that made Sands... so charming. Failed hard.
Maybe they just lucked out with the great voice actors in the first game.
Two Thrones was good, I wouldn't call it rushed shit at all. The second game was the glitchy mess that most people hated. I liked PoP2k8 a lot and they did some great stuff with it, although I continue to ignore the DLC because it kind of ruins the perfect ending.
I like PoP 2k8 a lot a lot. I talked to that bitch for hours.
I messed up. The second game was Warrior Within of course. I know people hated it, but I thought it was kind of cool. I played on GC and it wasn't buggy at all. Two Thrones I played on PS2 and it was a rainforest of buggery. Did not care for it one bit. The girl was horrid too I think.
WW depends on how good you are at the incredibly vague map. It's possible to fuck up the entire game by going in the wrong order because they failed at designing the hub area to only allow what they wanted. You can also get stuck in a ton of areas if you ever go back because the game will lock you into a checkpoint into an area that's blocked off, so unless you have a previous save your game is fucked.
I enjoyed the story and time travel stuff, but the combat by the end of WW definitely got to be too much. It was like packs of enemies all the time and the Prince is constantly losing life or some such, and it was just annoying. I did enjoy it much more than the huge backlash against it seemed to be, but it's definitely the weakest game of the series overall.
This can now be pre-loaded for anyone interested.
Way ahead of ya. Looking forward to Tues.
I've been playing this since Friday, I used to think uncharted with Lara, but there aren't really gun fights. It's not so much old tomb raider either, it's also not as open world as we traditionally think it. You can fast travel between camps, but so far I haven't had a need to. You get new tools, but again I haven't found an area to go back and use them on. There are a handful of collectibles in each "area". I'm having a tough time pinning it down, which is good I suppose.
So is this going to be the 4th game in the really recent time frame that people are going to dump on (DmC, RE6, DS3) or are people going to play it first? Pre-loading now.
I didn't see your post there yet. But I mean in general anyway
I don't think so, this is the first of them that has been getting decent scores.
I'm not going to dump on, per se, but it seems pretty clear to me it's another overly cinematic game that isn't worth full price. RE6 I'm super interested in but more in a good-bad game kind of way so it's also waiting for a sale, and DmC never stood a chance to me being released in the same time frame as MGS:R.
When they're all sub $40 inb4 $39.99 hurr durr we'll talk.
RE6 was $19.99 on Friday
I saw that. Kinda wish I had grabbed it, but this month's got a enough big releases that I couldn't justify pulling the trigger.
Nah, Games on Demand.
Oh. I would prefer the PC versions of all the games mentioned, unless someone else is buying. I don't mind waiting.
It was $19-20 on Amazon for a little while.
Lowest is $22.99 at the moment. As for Tomb Raider, yeah I'll be waiting for it to hit $20, $30 at most but so far the PS3 version seems to be better than the Xbox version with regards to detail and contrast:
http://youtu.be/svlHuWlAGvM
We'll see how it compares in the Eurogamer comparisons though.
A few things.
After 2 hours it turns into uncharted, and never looks back. I hope you love slamming X/Square to open doors, you'll be doing it a lot! Also, they love Lost, I hope you do as well.
I'm pretty close to the end (I think) and have about 40% done.
I won't be getting this for a few months at least, but anyone who is getting the PC version, report on the AMD hair physics. I'm expecting Tina Fey in Garnier Fructis commercials.
I have an nvidia card, so I won't be much help there. 3D Vision turned me to the dark side. Unfortunately, AMD's response was a little late for me.
it works with all graphics cards. It's just optimized for AMD.
Oh, cool. I hadn't paid attention because I assumed it was exclusive.
I doubt the 15 FPS drop will be worth a bit of flowing hair. But I will post some benches soon ;p
The benchmark (just a spinning view of Lara, almost like a really slow Quake timerefresh mode with some animation) on HIGH no AA @1080p: 60 FPS capped
With TressFX on: 38 FPS
That's with a 660 vanilla, which I believe has inferior Direct Compute performance to some of the older cards, so maybe the dip isn't as bad with older cards. But still, expensive hair.
They introduce characters that could be interesting if only they weren't cannon fodder? It starts strong and then wanders for a few years before trailing off into incoherency? It swears it knows what it's doing, that everything is planned, but is obviously lying as things get sillier and sillier?
James
Yup. Take uncharted, lose treasure quest, add fighting for survival and switch genders, also lose charismatic cast of characters that you care about.
Square Enix really does awesome PC versions.
Looks and runs very well on my pc with everything but AA (just using FXAA) at its highest level with that TressFX hair thing on. Only played about an hour but the game is nice so far.
My archaic 200 series graphics card doesn't support DirectX 11, so no fancy hair for me. Otherwise it's working like a champ: The benchmark showed a decent 55 FPS with everything cranked, and the little that I've played of the actual game looks great.
My only disappointment as of right now is that the in-game render of Lara doesn't look nearly as good as the pre-rendered one. I don't know why, but I was expecting more.
This is really, really good. I actually like searching for the collectibles, and it seems like the perfect blend of Uncharted and Tomb Raider so far. I even found the DLC tomb and cleared it. I hope there are more in the base game.
Tombs are DLC now for Tomb Raider?
2013 game industry is fantastic.
the ps3 digital copy has an interesting new twist on the final fight/warhawk sales killer drm: you can only play the game signed into the account you bought it with!
e: to be fair it comes with a free psn game and a bunch of day 1 dlc though
Finished the game w/ 67% complete without going out of my way.
omg tell me more about gamez
Don't be implying that I do the same things with my son that you do with your wife! That's nasty!
On second thought, I do tend to ignore him and try to not be in the same room as him.
Carry on.
good news! apparently someone at sony/squeenix realized how much of a backwards dealkiller that "one account" restriction was and removed it from the bundle on psn