Like the Passing or the Sacrifice? Neither of those were free on console. Neither was the $59.99 expansion that used them.
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That's Microsoft's fault, not Valve's. Microsoft literally will not allow free DLC on the 360. If you want a real culprit for all the bad industry trends start there.
Actually, Valve and other developers using Steam have repeatedly mentioned that they make more money during sales than during the longer periods where the titles are full price. Mark my words: Steam's pricing schemes are going to dramatically shake up how much you pay for PC games in the future, as they basically prove that the $50 price point is not necessarily the most ideal. In several years, you'll probably see games only sell for the full $50 during the first month, and then drop to half of that immediately after. And that isn't even getting into the quasi-budget price points that already exist on the platform.
I literally have not read a single positive comment on the internets about Star Wars 3D.
I am surprised anyone over the age of, say, 25, actually still cares about Star Wars, considering Lucas has buttfucked that corpse into oblivion. Star Wars can go to hell and never come back.
Star Wars is garbage. Some people just can't let go.
And what about all those games that have shipped with DLC available the day it comes out. Mind you DLC that tends to be a 256kb key that unlocks shit already on the disc. To me that's not DLC ontop of the full retail package. That's a prime example of paying more and getting less.
I am anti-downloadable content through and through. I'm not going to tell you how to spend your money, but I don't support anything downloadable content, from expansion packs to avatar gear. The one time I did pay for downloadable content was for the Gears of War 2 All Fronts pack, and that was a regretful peer-pressured decision. Everything else I've either gotten promotional codes for (i.e., Noble Six avatar armor, Darksiders War outfit) or the companies just decided to make it free (i.e., Lost Planet maps, Rainbow Six Vegas maps).
I don't buy too many DLC content, or even games. Most of them are ripoffs or not worth the money, especially when I buy games on the cheap to begin with. I do buy some map packs if I know I will play a lot (Gears maps, Bad Company 2, etc).
People who buy costumes or stupid superficial items that literally do nothing in-game are complete retards that need to be cleansed from the gene pool.
I should add that I do buy the pinball tables for the Pinball FX games. I'm not going to say they don't count as downloadable content, but it's pinball so whatever.
Anyone who pays for the TF2 items is bugfuck retarded. Thankfully you can get pretty much everything through normal play, and the few things that are only available in the store are solely cosmetic.
I was just blown away by the price.
Two bucks to just get the item you want, whatever. TWENTY FUCKING DOLLARS for pixels just because it's cool looking? That's such fucking robbery.
Robbery how?
This is odd:
Quote:
Originally Posted by Eurogamer
I'd be interested in seeing the percentage of people that bought the game with the intention of playing multiplayer for an extended period of time. I feel like 30% wouldn't be too far off.
I got the Undead Nightmare Pack for RDR, since it was on sale for 600 points today. I have doomed the future of gaming as we know it.
I feel like if we went through enough haul threads we could find other DLC you've bought.
I find it hard to believe that it's just a coincidence you bought your "second" DLC ever four days after all the other shit you said in this thread.
If you want to waste your time, be my guest. Keep in mind that I don't buy that many console games, and most PC games don't have paid DLC. And it wasn't second ever. I listed a few things in one of these threads.
HAHAHAHA YOU BOUGHT AVATAR ITEMS.
I forgot about the $2 Borderlands ones, because, well, they were $2. Feel free to sue me.
I've probably spent over 500 dollars on add on content alone
eat shit
Also Yoshi how do you have the achievement for entering the Shivering Isles in Obllivion if you don't buy DLC?
EDIT: Don't say goty edition because your achievement is from four months before the goty edition came out on 360.
I have no clue. If I had to guess, my wife played a few games on my account before I got her her own. I know Oblivion was one of them, so that is my guess. I don't think she would have used points though, so I suspect it was free at some point, which would send your argument straight back down the toilet.
If I send you a "I rode Yoshi's nuts and all I got was the this lousy t-shirt," would you be happy?
Shouldn't your wife be wearing that shirt? Well I guess you did give her a kid.
pfft. Yoshi's was the only house on the block that got mail delivery three times a day.
Can we change Opaque's name to Nut Rider?
Please, post it again. Your ascerbic wit flew over our heads in the name change thread.
He posted the same thing there, too?
So awesome. He is way butt hurt.
I am the true father of that child btw... Sorry Yoshi, you had to find out somehow.
How does that make sense? That's like if Kitchenaid sells a shitload of blenders it means that now they can sell you a car. Or if 7-11 sells a shitload of pizzas it means they're going to up their orders on motor oil.
The more logical way to look at it is that if GOW sells a shitload of maps, then the next big shooter will try to sell maps. If Diesel sells a lot of avatar clothes, maybe Ecko will try to sell avatar clothes.
Diesel isn't making the Avatar Lightsaber, that's coming from Lucas Arts, and you really can't see the connection between hey if we can sell these dumb fucks a 3 dollar model for their little digital dress up dolls, I bet we can sell them weapons in real games. This isn't a pizza to motor oil connection. This is the same company selling similar things. Shit that should be standard in a game is going to start costing you money to get. You already have Pachter trying to convince Activision it needs to charge a monthly fee to play CoD games online. This crap is all connected.
The real stuff came first, avatar or no
Good DLC will sell, bad DLC will rot on the virtual shelves. There's a reason Bethesda went from horse armour to the best examples of DLC out there. You can't simply assume that everyone makes the same poor purchasing decisions as you, Shin Johnpv.
Again, this is not some theoretical hyper-cynical future, but the very real present. Shit's been happening for a while and will only get worse. It's not hard to find examples.
You grossly underestimate fanboys and bratlings with access to mommy's credit card. The profit/cost ratio is so high in DLC's favor, it can sell through to a minuscule percentage and still be worthwhile.
I've only been glossing over this thread, so I'm not entirely sure what the arguments are here. What's the problem with DLC? Shit that's on a server somewhere and isn't a mandatory download has people upset? There's no fight for shelf space here, since it's all space bucks, and even if there was it would be the same problem as all the shovelware that's on real shelves now. Companies sell shit that people buy, film at eleven. Why is this suddenly a problem now?
So NISA has now joined ranks with the esteemed publishers whose games I will no longer buy new. It's long overdue. I think Disgaea 3 had like $50 of bullshit DLC?
The latest is this gay Hyperdimension Neptunia game for PS3. Apparently early on a couple NIS-cameo characters join your party. Neato, right?! Not so fast. If you want them to actually earn EXP instead of stagnating like worthless husks, you're gonna have to break out the old credit card and fire up PSN to "unlock," via cash money, their ability to do so.
At $1.99 a pop it would take thirty fanboys and/or bratlings with access to mommy's CC info to offset my lost sale. (That is, if I'd intended on buying the game in the first place... which I hadn't, but that's beside the point). Something tells me they can (and will) find many, many multiples of that figure. Ugh.
http://www.kotaku.com.au/2011/03/a-r...party-members/
Holy shit is that bad.
Most DLC these days is shit. Japanese DLC is especially shit. I've gotten very good at not buying those kinds of games though!
I just can't believe how bad publishers are at framing this shit. They know gamers will cry bloody murder over DLC already on the disc, so why not just refrain from doing that and release it as a separate download? Better to make customers guess and debate over whether you're ripping off them with content that was already done pre-release than to just wave a big flag in their face plainly saying "WE ARE!"
Because they don't give a fuck. People buy it no matter what.
Gamers had their chance to reject all this shit. It was called horse armor, and it was really successful.
Unfortunately you're right. I wonder who is buying it though. TNL spends a ton of money on games, but it seems most people here won't buy DLC, at least at full price. Who the hell is buying it?
My girlfriend
neogaf.
And I'd call BF: Vietname an expansion, which to me is different than DLC. Expansions have been around forever, whether they are digitally distributed or not.
Yeah, I gotta agree. I don't understand how people call digital experiences you have to download onto your system of choice "DLC" (or downloadable content for you guys not in the know). It's so obnoxious.
This is the sad truth right here. Most gamers will bend over and take it up the ass instead of not playing a game. It's going to get worse too, we're going to be paying 80 - 90 bucks for the same amount of gaming we're getting now at 50 - 60. Only DLC content I have is for Uncharted 2 and that's only because I bought the GoTY edition that included it. Which I might say did it in a lame as hell way. Instead of putting it on the disc, they just put a PSN code in the box for everything.
Valve and companies who follow a similar DLC policy (frequent small content updates free for all users) can't say enough good things about the method. Generates goodwill for the developer/publisher, reduces piracy, improves sales of the game itself, etc.
I get the feeling that the other horrible anti-consumer policies come about because it makes it easier for the idiot investors who want the numbers to be as simple as possible. It's easier to tally up the total number of people who bought Horse Armor than it is to determine who bought Left 4 Dead 2 because The Passing was released for free.
Then there's Microsoft trying desperately to keep a consistent perceived value across Live. Can't have one company releasing $2 weapon unlocks for free!
I think you nailed it.
Valve really is the exception to all of this crap. One of the best companies out there by far.
Look at the bullshit DLC being released for Hot Pursuit, and compare it to Burnout Paradise.
Guys, don't buy it. If the game is more unlockables than is worth, ignore the game. I've ignored many games out there that everyone loves simply because I won't be a bitch for it.
90% of DLC are bullshit.
90% of games are bullshit.
90% of everything is bullshit.
100% of that post is bullshit, which by circular logic proves itself.
TNL (and such ilk) is the tiniest fraction of people buying games. Start a thread just like this on GameFAQs and you'll have more people defending it than not. That is until they mark it for trolling and get the whole business whitewashed off the internet.
Many know they're being fleeced, but they simply lack the willpower to resist any cheap trinket or character pack or whatever their favorite company shoves at them. It's especially true of kids still in school with shaky self-images where NOT owning the latest rip-off $15 map pack for CoD would be unheard of.
And so when someone comes along and reminds them of what they already know: that they're being bent over and reamed mercilessly, they bristle and enter into defend-and-justify mode. It's either that or admit to themselves they're the industry's bitches.
And so the cycle continues.
I guess we do skew a lot older than most other gaming forums, so that's probably true.
***Rise from your grave*** So after years of dealing with DLC and it now a commonplace in the industry, what are your thoughts on it? I still am not really on board with it though I'm not totally sure why since, at its best, it can add to existing great games.
Far Cry 4 and Sunset Overdrive are two of the best games that I've played in years and I have zero interest in DLC for them.
Back on the original Xbox I definitely bought some of the downloadable maps for the online portion of Splinter Cell and those maps absolutely provided many extra hours of enjoyment but besides that, I really don't touch the stuff. How about you guys?
I pretty much buy all the SP DLC for every game I own, and most of the time before I really know I like the game. Mixed results.
I pretty much treat DLC like I treat the original games, which makes sense, given that the majority of my games are digital now anyway. I typically buy all story DLC for games I like. I don't buy challenges, weapons, skins, or multiplayer maps with the lone and aging exception to the last being Gears 2. I've even bought a few season passes when I really trust the developer, e.g. BioShock Infinite and The Evil Within. I guess you could summarize all that in that I'll buy more content for games I like but not Barbie dress up.
My stance on DLC is the same as before. I will buy proper expansion packs but no way am I buying little things like individual weapons.
Really depends on the game, and the DLC. If the game really catches me, and I want to experience more of the SP, there's a better chance I'll buy the DLC. If the DLC is nothing but "challenges", like here's a bunch of speed sequences, or see how high you can get a combo on these sequences, I'm not going to buy it. If it's just weapons, armor, and ingame items, also not going to buy it.
I just hold out for complete editions.
I bought all the 25-cent extra/remixed Bullet Witch levels. I never played them; I just liked the idea of buying someone at cavia a cup of coffee.
I'm with kedawa. I waited forever to play Mass Effect 3 because I was waiting for a package like Mass Effect 2 on PS3, where a lot of DLC was included already.
The only DLC I've bought* was the Pirate pack for Two Worlds II. And then never played it.
I would have bought the Amalur DLC, but I hit the level cap in the main game and the DLC didn't extend it, so I didn't feel the need to play more.
I've read plenty of impressions of DLC in the threads here, and it seems not worth the money most of the time.
So my position is: fuck you if you think I'm paying $60 for a game, $50 for a season pass, and then more if everything isn't covered by the season pass.
I will wait for the complete edition or just not play the game at all.
If the people behind Guild Wars and Witcher can afford to support their games post release, so can the rest of these hacks.
Serious question: What CoD DLC map was so much better than what was originally included?
*upon further review, I suppose Guitar Hero/Rock Band tracks count as DLC. I have bought some of that stuff (when heavily discounted).
Depends on the game, the dlc, and the price. I got the dlc for Bioshock infinity. But I like that game and I got the game and dlc on sale.
I don't usually care for challenges or multiplayer maps either unless I really plan on going in on the multiplayer.
Additional campaign DLC are the types of DLC I'll definitely buy but it's become more economical to just get the season passes if it's more than one or two parts and even then I'll try to hold out on sales on seasons passes. DLC accessory stuff in games where you can customize your characters like skins and armor I'll buy on occasion depending on how cool they look but I don't buy these crazy Gears of War weapon skin packs just to have a rainbow retro lancer.
I like it when it's an expansion, like the Shivering Isles for Oblivion. Superfluous bullshit can GTFO though.
I should have mentioned that I pay full price for DLC very rarely as well. Steam sales usually include the DLC at a similar if not identical discount.
I only buy DLC at full price if it's for a multiplayer game I'm playing very regularly or some kind of story expansion (Mass Effect, Fallout, Skyrim, etc) for a game I finished and really enjoyed.
I've only been playing CoD since BO2 but for me the maps are just something new to play on after playing the original maps several days a week for 3+ months. Plus with each (of 4) you get a new Zombies/"whatever co-op mode" map to play as well and those form out a storyline between each other. If I wasn't playing the multiplayer so much I wouldn't buy them but it's a nice change of pace if you enjoy what your playing already. As for the other micro-DLC, it's mostly cosmetic and when its' just that I'm fine with it. I usually buy 1 or 2 gun skins over the course of the year. Advanced Warfare brought in something I'm not thrilled with in the supply drops and the items they drop. You start with an armory that can hold like 120 items which includes everything (guns, hats, boots, ect.) and fills up pretty fast over the course of a prestige and once it's full you have to destroy/convert items into XP. Now they're selling multiple "armory upgrades" with 120 extra slots for $2 each for those of us playing the game a lot and running out of room to hold onto what we want. And it's only a matter of time before they start selling the supply drops (like Battlefield with the battlepacks).