Fail.
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Fail.
It's ridiculous how many IDs there are now just to play fucking games.
Yoshi has six listed, fucking six different ways you have to have his info if you want to play any particular game with him. WTF is wrong with this situation?
K3V's about to have seven.
Playing Kingdom Hearts: Birth by Sleep. And it kind of rules.
I'm loving these Kairosoft games, GameDev Story was pretty fun, and now I'm starting on HotSprings Story. These kinds of sim games keep me entertained for hours.
PC: Minecraft - Charlie Sheen's Warlock Revenge, Monday Night Combat
DS: Dragon Quest 9
Really in a mellow mood, loving Dragon Quest 9's end game where you just fuck around in the world. Its really a joy to play because its fun and plays with a wink and a nod. Monday Night Combat is very good, easily worth the $15 dollar price.
Magna Carta 2 - It's more of an action-RPG than I was expecting but that's a good thing to me. I like that it rides heavily on a high-risk/high-reward kind of playstyle, where the point is to constantly put the characters in danger of being unable to do anything in exchange for powerful attacks. I wish/hope they add the ability to extend the length of the combos at some point, but that probably won't happen. Shame the story and characters are so cliche and all the conversations are talking heads.
Radiant Historia - 10 years ago I would've thought this was incredible with the time travel and swapping histories. Today I think it's okay, but the combat isn't engaging and I wish they would go further with a lot of the writing. The failed endings are lame, they at least could've added some artwork instead of just going, "Turns out you made a bad decision. Everyone dies. -FIN"
Tactics Ogre - This game is still impressing me, but I really wish they would update some of SRPG failings. Percentages for attacks seem to be off (I haven't run any tests or anything, but anything below 95% seems to be more like a 50%) and the friendly AI is godawful. Almost inexcusably so, really. Good thing the production values take up some of that slack.
Rift - It's like vanilla World of Warcraft design with WOTLK abilities. The questing areas seem to be getting worse and worse in design as they go on, as I've now reached an area where I'm getting ambushed by multiple stun-locking stealthed NPCs that will kill me before I'm allowed to do anything. Still, it's really stable, most of the updates are just making things nicer, and the custom class design is pretty cool so it's not all bad. There's also multiple ways to level so I may just sit out this current area and see how the next one goes.Surprisingly so, really.
Heavy Rain
I hear this never heads into the type of retardedness of Indigo Prophecy's last third so I'm thankful for that. The pacing seems a bit slower than I remember its predecessor being but I quite like it so far. The only thing that really bothers me is that with interactive movie games like this, it's hard not to compare them to regular movies. For such a big budget, story-focused release, they really should have hired better voice actors.
Well, still playing WOW. No kidding, though next wave of burn out is hitting to me hard.
Also trying Rift and so far, its all pretty and novel, so we'll see how it holds in the longer run.
Indeed. Playing Dissidia, too. The UI and general polish in these games is off the charts. I don't even care if they're actually fun; I just want to bask in the glistening menus.
Crazy how they crammed a whole Culdcept-ish mini-game into BBS. I believe the skill leveling visual and sound effects were lifted straight from post-mingle mode in the DS's best game...
Speaking of which, somewhere along the line S-E realized the addictive qualities of goals. That is, giving anything and everything the potential to earn points/level up with a clearly delineated end-point. Tracking this progress, and in BBS's case, deciding which skills to equip to max out next, and then earning those lovely little crowns upon doing so is incredibly satisfying. I loved how even the shops would level in TWEWY. Why haven't I finished that game...
Runs great. My video card is kinda shitty for current games (9800GT) so Rift is like 30fps all the time, but it's a more technically demanding game than WoW so I expected that. Still pretty nice considering that there are drop-in/drop-out world raids going on all the time, so I can randomly end up in a 20 person raid fighting a world boss while another raid from the opposing faction tries to fight the boss and us at the same time.
Their servers also have a fantastic connection for me, I'm generally downloading patches at 1MB/sec and around 50ms ping while playing. Normally my download speeds are like 200-400k and WoW usually gives me like 150ms.
Got Nier for $20 for the hell of it. It's basically the Donnie Darko of vijidagames.
Hard mode only, skip all sidequests, get over the "omfg the graphics suck" crap. Nier goes somewhere on my top games of all time list. Hoooly shit that was crazy-nuts-difficult.
For some reason, I have been playing the original Fatal Fury lately. I've had the game forever and only played it a few times for nostalgia's sake, but I have actually been playing it a LOT, despite having much better games sitting right next to the Neo Geo. Also, the last boss of Nam 1975 is giving me nightmares.
Playing through Bioshock 2 - excellent game, and unambiguously better than the first once you get past the novelty factor of the original. Even the multiplayer is pretty fun, especially if you can get the Big Daddy suit.
After this, I don't know. I have too many unfinished games.
Bioshock 2 was excellent, but I have a hard time choosing between it and the original. The sequel played very well and got creative at the end, but the first (in addition to the novelty factor) had that mindfuck at the halfway point. A tough call, to be sure.
Landstalker (GEN)
Fuck this game's platforming in its isometric asshole. Everything else about it is awesome, though.
Well, I take that back; I don't like the fact that all the characters are fucking furries. But aside from that, great game!
I pray that my save file doesn't get wiped, as it supposedly does to certain copies of the game.
The first Spyro game. Its gentle collectionist-pandering gameplay and late '90s crappy PS1 geometry and textures are hittin' the spot. Might even 100% this pup.
I love late 90's crappy PS1 geometry and textures, no lie.
I don't.
I can see where you're coming from. Jumping Flash is not without its charm. It wasn't until people got overly ambitious with textures that PS1 games got ugly.
Working through Split/Second. This game is great.
Finally getting around to Infamous. I fucking love it.
Until you get irritated by the legions of crack snipers on every fucking rooftop making it impossible to just enjoy the game.
its a pretty easy game.
I should go back and finish Infamous. The action's pretty bad-ass but the missions and city don't vary enough. It starts to drag after a while.
They tend to recycle a lot, but they're not so bad. Except for the "follow the courier" ones. Those can fuck right off.
Want to do some achievement whoring/cleaning up games I haven't really gotten to or just didn't complete. Today it's between trying Echos mode on Bulletstorm, getting past more than the first hour or so of Dead Space (the first one), beating arcade with a couple of the girls in Deathsmiles and either sending them home or keeping them there, trying out Bayonetta on the harder difficulties, finishing up the main line in Assassins Creed 2, or destroying my will trying to complete Super Meat Boy. Can't really decide what to try or what would get me the most score/least amount of frustration.
I don't know where you are in AC2 but that game is really easy and you can get 900 or so points without breaking a sweat. That's what I finished the game with and I hated the damn thing.
I actually like it so far which is why I've kept going back to it. I don't have the flying thingy yet but I'm at least past where I saw it in DaVinci's horse cart as we raced away to a new villiage. It is pretty easy, just seems very time consuming. I'll have to check the achievement list again, if it involves finding a thousand feathers and whatnot those can fuck off (I have 7).
Also I've had Virtua Fighter 5 for fucking ages and haven't touched it, might try that out.
I spent 24 hours straight playing AC2 from start to finish and ended with like all but two achievements.
I think there are like 100 feathers (been a long time) but if I recall the map this time marks what you already have and you can use a map from like GameFAQs or something to easily track them down. Way better than the first time (though still pretty dumb).
I will never be able to understand doing anything for 24 hours straight, my body just starts to get antsy after a couple hours and I gotta do something else, regardless of what I've been doing for that time. Still, more power to you if you can, I'd love to sit down for a good length game and just one shot it like that (almost did it this weekend with Dante's Inferno, but that game is a quick and easy 5 hours).
The last modern game I one-shotted was P.N.03. It was a magical day.
That's a magical game.
That's a game I might have to get back to.