Can someone provide me with a guide to understand Guilty Gear a bit more? I've noticed the system has gotten a ton of shit added to it and I want to be prepared for AC+R.
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Can someone provide me with a guide to understand Guilty Gear a bit more? I've noticed the system has gotten a ton of shit added to it and I want to be prepared for AC+R.
New systems since I guess XX.
-Removal of H fd buffers (this probably means nothing to you, ignore it.)
-Slash back (A very weak parry system, back + H +S I believe. 2f window so it's not 3S)
-Force breaks (EX moves)
Wall stick and ground slide (People stick to the wall and slide on the ground, look horrible)
I don't really take playing fighting games seriously, but if I start to pick something up, it will be this. The new Venom looks awesome.
Venom and maybe (MAYBE) the ninja dude are the only ones I even like to play. I played Ky for a bit but he made things easy.
I played Testament as well.. sounds like he is getting changed into a zone character.
I like zoning. It's my style of play next to trap (Strider/Doom yo). In Marvel I dropped an offense heavy Spencer/Frank West/Wesker for Hawkeye/Sentinel/Akuma because fuck you getting in.
I just want to throw a shit tone of cue balls in the air and have Venom slide in to hit them all as I DIVEKICK!
I will be all over ABA again even though I was always garbage with her.
Maybe not in AC, he just pushes buttons randomly.