Strania - The wacky weapon switching/mixing is fun, and the bosses are awesome, but stage one with its endless sweeping transitions and nothing happening game-wise blows. Hurts the whole game a little bit. Periods of inactivity in the first two stages put this below Border Down and Under Defeat, but it's still pretty cool. Getting all up in it with the sword is encouraged, and slicing up the stage 4 boss is magical.
Yakuza 4 - A good amount better than the first two games. There's plenty of stuff to do in the world, the combat is easily the best in the series, hard mode isn't a drag at all, and I'm all for how the characters are switched up.

