A phone is considerably more useful than a console.
Printable View
$1, and since the point is the comparison of revenue from making a cheap game versus a big budget one it's not apples to oranges.
Even if we pretend that Angry Birds multiplied its success to the point where it was more profitable than COD, the idea of a cheap game being the more profitable one would still be wrong because Angry Birds is the exception and not the rule. Cheap games are profitable, but claiming that big budget ones aren't is either a lie or being grossly misinformed.
Diff's argument is based on absolute dollars and Hero is talking about ROI. ROI is good but there is zero chance of hitting anything like MW. If I spend 5 dollars and make 50K, percentage wise that's bigger than both but the big players aren't in the market to do that.
Those Tiger games were 20 bucks and horrible, nothing like a quality game you can play on the phone you always have with you for a dollar. Obviously there were other entertainment options 30 years ago, but not nearly as many as today and nowhere's near as cheap or good.
Hero was claiming that people are disinterested in gaming and that sales are declining with AAA big budget titles because they're too expensive, when last month Halo and COD sold like 11 million copies.
Hero has been whining about that shit for months now. It's stupid. Yes, expensive games are risky but everyone wants to make a hit and that's why they risk it, because the potential profit is far greater. Welcome to business.
People are still buying the big budget AAA console games from the top franchises, it's everything else they're passing on.