remember the PS4. They both had bad press conferences. THOUGH ... X0 was pretty much the worst.
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remember the PS4. They both had bad press conferences. THOUGH ... X0 was pretty much the worst.
I ended up putting most of my thoughts in one big-ass article. Now I can just step back and not worry about it any more. It's kinda nice.
James
WELL THATS JUST FUCKING GREAT NOW IM READING REVIEWS JEREMY WROTE I HOPE YOURE FUCKING HAPPY JAMES HEY DO YOU THINK I WOULD LIKE REUS NO REALLY IT LOOKS KIND OF NEAT
Reus is pretty damn neat, honestly. If I was into this kind of game I'd probably have scored it higher, and I definitely think it's something that's more fun once you understand how the various bits fit together in terms of what kind of terrain to set a village on to generate an ambassador you can assign to a giant to unlock new abilities that can then open up new ways of resource evolution. Once you can navigate that, and get some basic strategies together to fit resources together to influence each other, it's pretty great. Until then there's a whole lot of flailing about, but you can always destroy a village with sludge bombs, drowning, or pulling up a mountain in the center of it to feel better.
James
In case anyone didn't realize it already (from polygon)
Quote:
The footage of EA Sports' Ignite engine shown at today's Xbox One reveal event was pre-rendered using assets from Electronic Arts' next-gen FIFA, Madden, NBA Live and UFC games, says Andrew Wilson, executive vice president of EA Sports.
Asked whether snippets of real-time gameplay were featured in the teaser for FIFA 14, Madden NFL 25, NBA Live 14 and EA Sports UFC, Wilson said no and explained the reasoning behind its Xbox One showing.
"It was all pre-rendered," Wilson told Polygon. "Listen, we're not hiding behind that fact. This was an event that we've been planning for a number of months on a new platform. And what we wanted to do was use real game assets, so they're all real game assets, straight out of our game teams, but we had to get it into a format that would be usable in this style of event.
"What I'm really happy to say, though, is that our games right now are delivering on that, and in some cases more," Wilson said, "and we're going to show a lot more of that at E3 in a couple of weeks. And then by the time we get to launch, the sky's the limit of where we get to."
Wilson added that the pre-rendered footage of its four sports titles is "following where our games are going and certainly in line with what we're seeing in our games right now on console."
EA Sports Ignite will power the developer's future games, which EA says "will be alive with players who think, move and behave like real athletes and dynamic living worlds, transforming the way people play and experience games on next-gen consoles."
Shock.
I actually wasn't impressed by the cg anyways. Meh.
Same thing Sega's Dreamcast commercials used to do fourteen years ago (except you wake up sore in the mornings now).