Originally Posted by
The_Meach
If I remember correctly, you were arguing in another thread for improved realism in games (physics, locales, simulating the real world).
It seems to me that the overtextured environments that you're against here are what get put into the more "realistic" looking games. Whereas WoW (to use your example) throws "realism" out the door in order to colorfully and stylistically create a visual world. Blizzard seems to do this with all their games.
I may be completely reading you wrong, so apologies if that's the case.
Question: is realism, even with decreased fps/other tech drawbacks >>> stylized worlds with faster/improved tech specs?