Nah, Amazon had GA for $40, not $30. They had HSG for $30, though, then it went it up $10 everywhere else (like with Uncharted).
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Nah, Amazon had GA for $40, not $30. They had HSG for $30, though, then it went it up $10 everywhere else (like with Uncharted).
It is a big game, though, with nearly 35 Chapters compared to 20 or so in its console iterations (of course, you can toy with that as much as you want by segmenting them to seem longer, but still).
I beat it last night. Personally, I loved it. It looked great and felt more like a return to roots, or, exploration and archeology with puzzles, more than action like in U3. As for the controls, I had trouble with them as Mzo did, but you get used to it, in some way, like the first time you touch an N64 control stick. Takes some getting used to, but I aim with the right stick and fine tune with the gyro when I can.
Never cared for the optional treasure in this series, but this game does it pretty well (seperates the content as mysteries for every few chapters). Pretty nice.
I'm at about chapter 16 or so now. At first I was having fun, but it felt like this was "Uncharted Lite," but the more I play it the more I really dig it. I'm getting used to the shooting now, and more often than not I get headshots.
I hope there's some revelation later in the game that the bad guys are all part zombie or something. If I hit a guy twice in the chest and twice in the face, he should be in no condition to return fire. Barring Kevlar clothing or a supernatural plot twist, that is.
Get better with your head shots, almost every enemy dies with one hit. Totally agree about the body shots though, it should not take 5 hits to kill a normal random dude.
I got rid of the 4GB memory card that came with my bundle and got a 32GB one finally, so I played through the first three chapters of this last night.
Literally the first thing I did was go into the options and turn off all the tilt controls available.
The major thing I noticed is that you can indeed ignore 95% of the touch screen "action." The only remaining in action touch screen bullshit I experienced was in melee combat. I don't like that one bit, but once I get all the melee trophies, I just won't do it anymore unless forced.
The other "enhancements," like the rubbings and the photos, don't really add anything but at least don't screw up the basic gameplay.
Setting controls aside, this truly is handheld Uncharted, just like Revelations was truly handheld Resident Evil. What an amazing year for portables. They are finally where they've always needed to be right before they die. :cry:
Kind of silly not to use the gyro to fine-tune your aim, but ok.
I may turn that back on, because the little analogs are not as precise as their big brothers. I still got a lot of head shots, but it wasn't every guy like I am used to.
Hard is pretty legit, though I remain annoyed that Crushing has to be unlocked in these games.