I think there were only two interesting and newly announced games at E3 so far, which is terrible. This is one of them though!
Printable View
I think there were only two interesting and newly announced games at E3 so far, which is terrible. This is one of them though!
I really like the Sly games, I'm playing through them again now via the PS3 collection. I'm a bit nervous about the fact that Sucker Punch isn't doing this one though.
Agreed on all accounts.
I'm going to go with cautious optimism. The guys doing this seem to really care about Sly, but they have no real development history, just a shitty wii game and two ports.
I never played the Sly Cooper games. Not for any calculated reason, I think I just didn't have a working PS2 when the series was at the peak of its popularity.
How do they hold up? Still worth getting if no nostalgia is involved?
They're damned good platformers still. Well worth picking up the collection and playing them. I think Mzo is playing through them right now so he'd be good for impressions of them without the nostalgia.
Yeah, I'm still on the second game. They've held up well but they have undeniable signs of aging. I don't like that they changed the platforming focus of the first game to an open world mission style for the second, but making a retarded sequel is something that happened a lot to Sony platformers. It's still good for what it is. I have no idea what to expect for the third. I think R&C is the only series that got it right by improving on every aspect of the first game without remaking it to fit whatever retarded trend was popular that hot minute.
I LOVE sly!
I played through the original series back when they were released and I'm currently about 10% from finishing the first game in the collection. Still holds up super well today from both a gameplay and presentation perspective.
I liked two as the top of the series back in the day, but we'll have to see how I feel when I finish playing through them all again.
Definitely worth playing for people new to the series.
Sounds like a new voice actor for Bentley in the trailer though. :(
And I was in the minority, but I felt Jak (out of the big three ps2 platformers) actually got better as the series progressed. The psuedo gta gameplay in 2 (and 3) was dope!
the third one dropped some of the open world stupidity, it was a more enjoyable game than the second one. First is still the best though.
Destructoid has a preview of Sly 4.
Having never played the series when they came out on PS2, I'm now going through them on the collection and I'm having a blast. Currently going through 2 (good, not great so far) but I'm still excited for Sly 4.
Playing Sly 2 now, I'd forgotten how it completely dumped the level format of the first game. I miss that already.
The hundredth time you have to traverse the same boring-ass hub level while taking the time to avoid guards (or even worse, pickpocket them for money relentlessly to buy horrible gadgets you'll never use) you will REALLY start to miss Sly 1.
Then you'll have to get from point A to point B YET AGAIN but with a piece of shit supporting character that is somehow slower and can't climb or do anything that Sly can do and that's when you turn the game off for the night.
The level design in Sly was awesome; 2 and 3 have shitty, boring open-ended hub levels that are used for every mission. Not counting the occasional indoor setting, you play in 8 levels for about 15 hours. Some of the missions are kind of OK but they suffer from the same repetition that Assassin's Creed drove into the ground with a vengeance years later.
Unless it returns to its platformer roots I honestly don't give even half a shit for Sly 4.
The stuff all went so fast I didn't have a problem with the hub worlds, and I don't remember ever having a problem with money, we'll see how I feel after I play through it this time.
I don't eat my own poop, so maybe thats why I have a different opinion on it though.
(SNAP)
This is now coming to Vita, as well as PS3.
Mother fucker. This fall sucks.
That was the first time i had heard of Sony's cross buy initiative. I will definitely day one this now. My son can ps3 and i will vita.
http://blog.us.playstation.com/2012/...-february-5th/
http://farm9.staticflickr.com/8436/8...50516aa0f3.jpg http://farm9.staticflickr.com/8460/8...9c7f7d4888.jpgQuote:
Well, today we’re happy to announce that Sly Cooper: Thieves in Time will be releasing in North America this February 5th, 2013 both at retail and on PlayStation Network (that’s right, day and date!).
In case you didn’t catch it, if you buy the PS3 version of Sly Cooper: Thieves in Time (through traditional retailers or on PSN), you will be able to download the PS Vita version of the game from PSN at no additional cost! Now that’s a — wait for it — a steal!
Sold. Psn means two copies of each version.
Keep it up Sony.
I really like cross buy
Here come Wii U like features. They're just as useless but don't require the purchase of 2006 hardware for $350 either.
This is going to be $39.99 MSRP on top of the Cross Buy.
Damn that's a hell of a deal for both versions. Is there something wrong with the game?
It is by a new developer.
I suspect it's a demographic thing. It probably skews towards a younger audience that isn't going to get their parents to drop $60.
The PSN store needs to update. My daughter is asking me every 10 minutes if it's there yet.
Make a notecard with "NOPE" written on it and just hold it up whenever she enters the room.
gracechen.gif
this is turning out to be a really pleasant surprise. The game is really enjoyable, feels exactly like the first 3 games. The only downside is just how little you play as sly at times. Its an open world game of sorts, and you can play as any of the characters while out in the map, but when you're doing missions you're often playing as Sly's ancestor instead of him. It really amounts to just a a re-skinned Sly most of the time, with new abilities. So if you can get over that it's doing pretty good so far.
That's great to hear. I haven't gotten beyond just checking it out briefly on the Vita yet. I need to get Ni no Kuni done before I start something else in earnest, but this is a favorite to be next up on PS3 at least.
The farther into the game you get there starts to be a few frame rate issues, but it didn't stop me playing. I finished it last night, enjoyed the ride, looking forward to more.
I started playing this over the weekend and stumbled onto a mode I had no idea existed. If you go into the options and enable the AR server, you can turn on the Vita version of the game and put it into AR mode as well. This will turn the Vita into a collectibles X-Ray thing. They glow orange when you're looking in their direction, and if you have a second person holding the Vita, such as an eager five year-old, she can tap the screen to make a cursor appear on the TV in the direction of the item. I guess this is what the Wii U does but with hardware everyone should already own.