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"The idea for the game itself had its start around 13 years ago," Kamitani told Famitsu magazine in an interview published this week. "Dragon's Crown was concepted immediately after Princess Crown -- it was originally a Dreamcast project. I worked on [Capcom's] Dungeons & Dragons: Tower of Doom before that, and ever since then, I've always been hoping I could work on something like that again. It was hard to convince a publisher to greenlight the idea, but I rewrote the project plan after finishing up Muramasa and finally managed to get Ignition to sign on with the game."