You can view the page at http://www.the-nextlevel.com/tnl/con...r-Kaos-Studios
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You can view the page at http://www.the-nextlevel.com/tnl/con...r-Kaos-Studios
Who?
The who is in the headline, ffs.
Don't spend so much on marketing for a shitty game that will never make it back, and you can stay in business longer.
JUST SAYIN.
In all seriousness, we're losing good, modern, high-tech jobs to Canada because Canada is investing money to attract those jobs while we pretend to care about the deficit.
They made a statement like last week talking about how the game was profitable and they want to do a sequel. This is what really struck me, too. Because I don't think this was about Homefront being a commercial disappointment, it's about people don't want to make games in New York, they want to make them in Canada instead.
I dunno, I played it on PS3. I also liked it. The campaign is super short but worth playing, and the multiplayer is genuinely very good. Really fast and fun, but not a simple deathmatch-fest.
I just added an edit to the article. THQ said that Kaos employees would likely be offered the opportunity to relocate to Canada, which pretty much confirms my initial speculation that this was more about New York than the product.
as long people support Metacritic and the current videogame journalists review standard this studio and many more will close, because after all this game got like an 80 and according to Metacritic thats in the orange. to me thats pathetic!! the fact that people think thats a bad score is the reason alot of studios are choosing to play it safe instead of taking chances and thinking outside the box. We should be boycotting Metacritic and videogame media outlets that rate games using a number or letter scale