I had the biggest record of TNL in Modern Warfare.
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I had the biggest record of TNL in Modern Warfare.
Road Rash Jailbreak (PS1) -- This game is total shit. Pop-up and a bad framerate make it tough to deal with oncoming traffic. Having the player run through traffic to go chase down his bike after every crash is a terrible design decision. Road Rash 64 remains the best in the series IMO.
Alien 3 (SNES) -- Great graphics and sound, but the controls are kind of bad, and the gameplay is real repetitive. None of the enemies are ever a threat. Plus they respawn a shit-ton. Playing through this is so dull.
Started back on super robot wars K/W/L again. i need to finish em.
going through mass effect 2 again, getting ready for ME3.
Still playing Monster Hunter portable 3rd. im at 110 hours so far. i havnt hit high rank quests yet. working my through guild hr3.
Prince of Persia (SNES) -- Once you get the jumping mechanic down, this game is great. Tommy Tallarico did the soundtrack, so of course it rules. A lot of people bitch about the combat but I like it. Fights can get pretty tense. Also some very clever puzzles and level designs.
How is Prince of Persia 2? I've never played that one.
Not as good, IMO.
Tetris TGM 3: Picked Master mode/Classic rule then got a Promotional Exam for Grade S1 and qualified. Hell yeah! :D Total number of plays is in the 1600s.
QFT. There's even more of this sort of strangeness in PSIV.Quote:
Originally Posted by Melf
As good as it is on cart (it's one of the few turn based RPGs I'll go for), Phantasy Star IV would've been nice to see as a 240 megabit SCD game- if it did come out on CD as originally planned, the 3D dungeons would surely have made it in.
In PSIV, Lashiec had me swearing up a storm- and he's not even close to the final boss. I'm sure he could easily take more than a few of the later bosses by himself. Damn that Anothergate attack.
The weapons could have used a little more power. I'm at the part on the spaceship ISV-KRAN where there's 15+ Skaarj scattered all through it. They've been kicking my ass the last few times. Instead of me having to find them, the fuckers are now on a rampage- hunting for me and barging into the room where I am with guns blazing. Sometimes a little trickery does work with the 8-ball rocket- aim a little off the target and the Skaarj bastard may actually dodge right into it. This thing gets expensive to use esp. if you go for a load of more than two rockets at once and miss totally. If I had something like Quake's nailgun, I'd probably be done with this bit.Quote:
Originally Posted by Tain
Restarted Order of Ecclesia due to the recommendations, within 40 minutes I was already further than I'd been the first time. So far it's much better than I originally thought, I'm about 3 hours in and having a lot of fun with it.
Basically unplayable on SNES. The PC version is okay, but I think it's a little too overly complicated. The much larger world and very specific required steps to proceed don't mesh well with the time limit. The first game worked fine because the levels were all sectioned off and it was more or less obvious what you had to do to continue, which isn't the case in the sequel.