I had the biggest record of TNL in Modern Warfare.
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I had the biggest record of TNL in Modern Warfare.
Road Rash Jailbreak (PS1) -- This game is total shit. Pop-up and a bad framerate make it tough to deal with oncoming traffic. Having the player run through traffic to go chase down his bike after every crash is a terrible design decision. Road Rash 64 remains the best in the series IMO.
Alien 3 (SNES) -- Great graphics and sound, but the controls are kind of bad, and the gameplay is real repetitive. None of the enemies are ever a threat. Plus they respawn a shit-ton. Playing through this is so dull.
Started back on super robot wars K/W/L again. i need to finish em.
going through mass effect 2 again, getting ready for ME3.
Still playing Monster Hunter portable 3rd. im at 110 hours so far. i havnt hit high rank quests yet. working my through guild hr3.
Prince of Persia (SNES) -- Once you get the jumping mechanic down, this game is great. Tommy Tallarico did the soundtrack, so of course it rules. A lot of people bitch about the combat but I like it. Fights can get pretty tense. Also some very clever puzzles and level designs.
How is Prince of Persia 2? I've never played that one.
Not as good, IMO.
Tetris TGM 3: Picked Master mode/Classic rule then got a Promotional Exam for Grade S1 and qualified. Hell yeah! :D Total number of plays is in the 1600s.
QFT. There's even more of this sort of strangeness in PSIV.Quote:
Originally Posted by Melf
As good as it is on cart (it's one of the few turn based RPGs I'll go for), Phantasy Star IV would've been nice to see as a 240 megabit SCD game- if it did come out on CD as originally planned, the 3D dungeons would surely have made it in.
In PSIV, Lashiec had me swearing up a storm- and he's not even close to the final boss. I'm sure he could easily take more than a few of the later bosses by himself. Damn that Anothergate attack.
The weapons could have used a little more power. I'm at the part on the spaceship ISV-KRAN where there's 15+ Skaarj scattered all through it. They've been kicking my ass the last few times. Instead of me having to find them, the fuckers are now on a rampage- hunting for me and barging into the room where I am with guns blazing. Sometimes a little trickery does work with the 8-ball rocket- aim a little off the target and the Skaarj bastard may actually dodge right into it. This thing gets expensive to use esp. if you go for a load of more than two rockets at once and miss totally. If I had something like Quake's nailgun, I'd probably be done with this bit.Quote:
Originally Posted by Tain
Restarted Order of Ecclesia due to the recommendations, within 40 minutes I was already further than I'd been the first time. So far it's much better than I originally thought, I'm about 3 hours in and having a lot of fun with it.
Basically unplayable on SNES. The PC version is okay, but I think it's a little too overly complicated. The much larger world and very specific required steps to proceed don't mesh well with the time limit. The first game worked fine because the levels were all sectioned off and it was more or less obvious what you had to do to continue, which isn't the case in the sequel.
Skyrim: Thieves' Guild questline completed for a total of three. Civil War, Main, and Dark Brotherhood still to go.
Unreal: Finally off of that damn ISV-KRAN ship. Flak cannon is probably one of the better weapons, like a higher powered shotgun. A few Kralls went down by stealth kills with this weapon. The minigun and a sniper rifle aren't too bad either. Right now I'm a bit past the halfway mark.
Resident Evil: Director's Cut (PS1) -- I played the Gamecube remake first, but this still holds up surprisingly well. Prerendered backgrounds looking good! I just beat the snake boss, and so far the Gamecube version doesn't seem to have made too many revisions to the original. I started in "original" mode with Jill, so I wonder what differences there are in the "arrange" mode. Kind of bullshit that the American version of this "director's cut" got censored. I read that it was a mistake during development and that both the JAP and USA versions were originally intended to be uncut, but only the JAP game ended up uncensored.
Got to Albus in OoE and beat him, warp over to Ecclesia and did the glyph union and boom, game over. I thought for a moment that I'd beaten the game without ever seeing Dracula... Nope, looks like I missed 2 villagers (don't get imprisoned behind breakable walls morons!). Saved them, now I guess I fight Barlow and then maybe I get to go to a castle where I might find Dracula? None of this is explained very thoroughly.
Finally installed and started the Bulletstorm I picked up during the Steam sale, and getting it set up was the worst experience I've had since Dead Space. It's some kind of shitty crossover between Steam and GFWL, and apparently the GFWL that comes packaged with Steam generally doesn't work with most games. Especially aggravating is that it appears as though the same solution rarely works for more than a couple people, and there are a LOT of solutions. After about two hours or so, uninstalling GFWL to get rid of the Steam packaged version and installing the real one, and then finding a command line to reset some random text log and rebooting, it finally connected and worked. I don't even understand how the hell they fucked things up this bad.
That said, I played through the first few levels and it's pretty fun. Not worth the hassle of getting it working, but still enjoyable.
Got a Move and a few games in February. Overall it's Not Bad.
Sports Champions - Serviceable. Nice to have a few games that use two dildos.
Kung Fu Rider - Endearing but yes, the control seems like something you have to work at to really pull off everything the game expects you to do. That every button on the wand does something doesn't help matters. It does have charm, though. Cute touch to have the game take pics while playing, though what it really does is show how terrible the camera is. The woman has a very jiggly ass.
Child of Eden - Nice when you can wrangle the calibration down. Shame that you can't use a second controller or the Nav so that you don't have to jab the screen to shoot the lock-on. Otherwise the game is Rez 2, right? Style over substance and everything else, so it seems at this point.
Time Crisis Collection - Do I really have to recalibrate the damned wand every time I pause the game? Really? Good value for the content otherwise. Raizing Storm seems to be the best made game on it, and at least doesn't have to have a split screen compromise for two players like traditional TC4 does. The pirate game is probably playable and much more engaging if you play two players solo, since it doesn't seem to have any sort of mechanic that requires you to press any button other than the trigger.
The last game has been ordered and is en route. You can guess what it is. I'll let you know when it arrives.
Been beasting through Binary Domain. Once beaten (tomorrow, maybe tonight), I'm expecting a lot of Under Defeat HD.
Working through Dragon Slayer II for Mega Drive using a FAQ - a really, really general and vague FAQ. Still, it's enough to get through the game. I'm trying to tackle more import titles, and so far it's been really fun. I'm getting through the backlog of MD and Mega CD games I never got around to playing.
Warzard (CPS III, Capcom) aka Red Earth - Credit-fed to the end with Mukuro (Kenji). This is one Capcom game that sadly never got enough respect, like the CPS III system itself. Still, some characters like Kenji, Tessa, & Hauzer will probably be familiar.
The single player "quest" mode has you going through a lineup of opponents but this isn't a tournament, instead it's lethal combat. Your life bar must last you throughout the game but it can be restored after a stage or by food/drink pickups during battles. Orbs are used for super moves. If you get KOed and continue, you come back with a full life bar- but any damage you've done to an enemy will remain. There are fatalities that happen if a certain special move is used to KO an enemy- try Kenji's Enma-zuki (HCB+P). Sure it's the heart rip that Kano has done 15 billion times, but there's a little something else at the end. SQUISH!
Some of your special moves won't be available on the first play because you need to "level up" by earning enough points to unlock them- so be sure to write down the password that shows up at game over. There are two bonus stages which you'll find helpful for this.
Metroid: Zero Mission (GBA) -- Wow, this game is nothing like the original Metroid save for a few rooms here or there. They took a great exploration game and have made it linear as a bowel movement coming through the intestines. Pretty much all the difficulty has been removed by giving you a ton of health and telling you exactly where to go with a big blinking spot on the map lol. The sparse soundtrack of the original is replaced with a bunch of overblown MIDI choir nonsense. How did they manage to make a GBA game sound worse than a NES game? This is like a case study in how NOT to do a remake. This is Metroid for fucking spoon-fed philistine monkeys.
Hm...
Now that I have a PC capable of handling 1998 tech, I'm playing the original Baldur's Gate. It has a lot character even if it is kind of brown. The journal is such a quaint little way to keep track of quests and goings on. It sure beats the sterile QUEST LOG: BRING GEM OF GALBOR TO THAR'NROG'TH TEMPLE: INCOMPLETE that modern RPG's use.
I like this a lot more than I thought I would.
Top Hunter (NG): A great platformer for Neo-Geo, with some KOF series special moves (Ko-oh ken, dragon punch, and bakuretsuken). Your character has an extending arm for punching or even grabbing and throwing anything that moves or doesn't. The powerball lets you perform Ralf-style vulcan punches and generally kick ass.
This is one genre of game I'd have liked to see get the 100+ Mega Shock treatment more often. JFTR, it's criminal that this isn't in the Neo-Geo X initial lineup.
Pochi & Nyaa (NG): Somewhat of a cross between Puyo Puyo & Puzzle Bobble. You line the blocks up like Compile's series, but you can hold the chain until later ala PB. You hit the C button before a piece locks down to link it to one of your chains. The CPU opponents start getting tough around stage 4 (Jurado).
Skyrim: Took the Imperial Legion side on the Civil War. Time to defend Whiterun. After this I'll have the DB & main quest lines to take care of.
Totally random, but I had the urge to hook up the TG16 CD setup, and I grabbed my stack of 6 or so CD games to find the one I wanted to play. Let's see, Sapphire, Gates of Thunder, Forgotten Worlds...no! Let's play FIGHTING STREET!!!!!!!!!!
I know, this game is terrible, but I like popping it in once in a while. After getting my ass kicked by Gen (I've never beaten him) I looked up the code for easy specials. I mean, it's not really cheating right? If the controls worked properly I could pull of Ryu's specials in a second anyway! This really makes the game stupidly easy, but considering how impossible the game is due to bad control, I don't feel bad at all.
To continue my bad game trend, I unplugged the Turbo and hooked up my 3DO R.E.A.L. Interactive Multiplayer! I'm not going to play the good games like Wing Commander of Need for Speed, no. I'm going to try some of the shitter games that was included with the bundle that I haven't touched yet. Family Feud here I come!
Some fellas on Sega-16 are talking about the 3DO and how great Quarantine is. I seem to vaguely remember that game, but I don't recall much about it.
DID SOMEONE SAY 3DO?
Quaretine was pretty awesome for its time. Its a bit framey. Ok, perhaps a but more than framey. You had open cities that you could freely roam around in your hover cab of death and either pick people up to earn money, or just mow em down. What more could you ask for? Controls that didnt make you contort your hand in awkward ways to hold this button while you push that direction and then hit another button in order to shoot out your window, maybe. It wasnt the most elegant of pc ports.
Oh, and Family Fued? Lol, have fun with that..
Jesus Christ, Family Feud was unplayable. After a few minutes of pain I played Total Eclipse and Super SF2 instead.
I've got Quarantine and haven't played it yet. Maybe that will be the next game I pop in.
This is a great port! Too bad it's of a completely terrible game. Still, I really like the music and have fond memories of doing impressions of the post-fight garbled speech with a friend and laughing our asses off.
I've been sitting on the Saints Row double pack for a while now and finally got around to trying them out. The first is pretty hard to play because of how dated everything is, but SR2 is surprisingly excellent. I'm actually having a lot more fun with it than I did GTAIV. The insurance fraud missions are an absolute riot.
I guess I'm going to try Halo Reach tonight since I got a free download of it. Haven't played Halo since 3 (besides Wars, which I don't really count as a Halo game). Hopefully it doesn't suck, but if it does I won't be upset. Also, time to replay Fable 3.
halo is a fun gun game.
I like Halo Reach! People seem to think that either it's god's gift to shooter fans or complete shit, but it's neither. It is, however, pretty fun.
Reach is awesome as long as you never, ever play the campaign. Ever.
Reach is terrible. Bungie really dropped the ball.
Okay, here is what the back of the Quarantine box says:
This is going to be fucking awesome.Quote:
Originally Posted by Quarantine Box
I was about to be all like "YOU SHOULD PLAY CARMAGEDDON" but it looks like that didn't come out for 3DO. I could've sworn it did.
Quarantine was great.
Carmageddon had an n64 port. I never tried it, but i heard bad things.
Currently playing BioShock (PC) and Resident Evil Zero.
http://ign64.ign.com/articles/160/160078p1.htmlQuote:
Originally Posted by Some Stupid Japanese Name
lol
I only got to play a little bit of Quarantine, but it is, in fact, fucking awesome. The opening cinema was fantastically bad, and like a lot of 3do games it has some great ideas that are perhaps a little overambitious for the hardware, but still fun. I could probably get lost for hours just fucking around in it. The controls could use some work, but the game seems to know this and is pretty forgiving most of the time.
Also, I particularly loved mounting a huge chaingun to the top of my cab and shooting pedestrians with it!