You can view the page at http://www.the-nextlevel.com/tnl/con...rets-Episode-8
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You can view the page at http://www.the-nextlevel.com/tnl/con...rets-Episode-8
Eschewing life bars for health regen and smearing strawberry jam on the player's screens has been absolutely done to death this gen, it's more the rule than the exception. What's up with Nick talking about it like it's some fresh, new approach? I do agree I'd like to see more enemies reflect BATTLE DAMAGE ACTION rather than just absorbing millions of hits without breaking a stride then exploding into gibs when their life bar arbitrarily bottoms out.
Don't you listen? Nick is still playing Sega CD games. To him, this shit is fresh.
As I recall, we were talking about life bars, which have been around since God knows when, so the Gears approach is new by comparison. I hated it at first, but I admit that it's a perfect evolution when you have a high percentage of players that hate dying and repeating a level more than a couple of times. Just make sure there's a higher difficulty to play, too.
Listened to the first 45 minutes last night, I really enjoy these and you guys do a great job! Hopefully finishing it up tonight.
Miyamoto is so cute with that candy. I might make that my profile picture.
I'd rather the audio not be split between left and right channels. Maybe if done a little bit it would work, but I listen to these at work and usually only use one side of the headphones.
Thank you for listening and commenting. This episode was the only one, I think, where it ended up with that terrible mix. What I try to do is use both channels, making some participants more prominent in one than the other, but this time I had to use the group file, which was mixed like that, and I neglected to make the proper adjustment.
I'll put up a remastered version at some point, but listen to podcast 9, which is going up tomorrow night, and tell me what you think about that approach. It'll be more like previous episodes, but a little differently mixed. (Plus, I think it's an even more entertaining show this week.)
Nick, no need to be so pleasant to Darmonde, it's just Mzo's monster hunter buddy. HI JOHN!
HI CHUX
There was 1 other episode that had the split audio also, 2 or 3 back, good to know it won't be like that in the future. I play more than just monster hunter! I did listen to all these and have lively debates with Mzo about them. Generally me complaining a lot and him ignoring me.