By all means.
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By all means.
Just want to chime in and say that the podcasts are excellent. I went through all the current ones in about a week and a half time frame.
Now whenever I read posts from anyone in the panel, I mentally read it in the voice of the person.
Thanks for the feedback. I'm glad you're enjoying them. Even though I'm in them and edit them (so I hear them as they happen and then in a d-r-a-w-n o-u-t fashion afterward), I love listening to the latest episode at work and sometimes wish we had a daily show.
The new one, focusing on video game peripherals, should be up Wednesday morning.
Congrats on being the most listened to podcast on the net.
Episode 11 became available early this morning for subscribers (RSS/iTunes).
I love being able to read deleted posts.
Sure. FWIW you should undelete the post, it's not bad.
Hero, when it comes to casual versus advanced gamers, I think there's a bigger divergence of opinion among the podcast regulars than your post implies. In fact, in next week's episode, which is about video game difficulty, I propose that games - all major releases - have measures built in to make them more accommodating to a wide gamut of skill levels, including the segment most attracted by Angry Birds.
Also, we do talk a lot about iOS games in "What We've Been Playing." I think almost everyone on the show has Tiny Tower or something similarly entry-level on his phone.
Our reservations in episode 9 had more to do with Nintendo in particular not making the most of its talent. To borrow your comparison, the current console wars make it so the art-house darling and the blockbuster are not only different products, but some are made available only in distinct places.
Why do you need a Wii to play a family-friendly masterpiece like Skyward Sword then another console entirely to play a grittier masterpiece like Gears of War?
And, as I asked in episode 9, don't you wonder whether a software-only Nintendo would be revitalized and maybe have more resources for a) more frequent releases and b) new franchises?
Nintendo is peerless when it comes to making classic games and innovating controllers. Microsoft knows its networking. Sony makes fairly reliable hardware and publishers some stellar exclusive properties. How does it benefit the consumer to ask him to spend $800 to $1000 just for consoles each new generation so he can play all the good games?
If we had one console standard, the price of admission to a consistent stream of A, AA, and AAA experiences would be lower and we'd have even less of an excuse to divide the market into the babies and the bad-asses.
Chux still needs to help me beat peace walker.