LinkQuote:
Originally Posted by Joystiq
I haven't played a beat'em up since the XBLA port of Final Fight, so I'm very interested.
Printable View
LinkQuote:
Originally Posted by Joystiq
I haven't played a beat'em up since the XBLA port of Final Fight, so I'm very interested.
I really want a new good Double Dragon game, but I've got a bad feeling about this.
If I had money to piss away, I'd buy this merely on principle of WayForward making a game that's not on a handheld.
Yeah, this would be more encouraging if Bloodrayne hadn't been the most mediocre, half-assed "revival" made in recent memory. I used to think WayForward could do no wrong, but now I'm starting to think their success with Contra 4 was a fluke. Still, at the very least I like the concept behind this. Hopefully they surprise me.
That's in large part why I bought BloodRayne Betrayal. It was decent, but I never got too into it. I don't recall if it was competing priorities at the time or what.
To be fair, the source material for Bloodrayne wasn't exactly stellar.
I don't like WayForward games, and this one looks pretty ugly. So I'm not exactly hopeful.
the graphics could use some tightening up, send the wayforward guys to that video game college
Reading a bit more about it and looking at the screens again, this game is already drowning in unnecessary irony. The nasty perspectives (striving for "so bad it's good", I guess), the health meters, leveling up buttrock music... ugh, no thanks.
They should update DD Advance's art and release it instead. Such an awesome game.
er, that single screen looks atrocious...back to DD Advance
This isn't that already announced DDII remake, is it?
Screenshots are not up to usual Wayforward standard but interested to see where this goes.
And ladies commence the Linda cosplaying PLZ....
I've heard that about the NES version. Unlike the arcade, Technos actually developed this.
The Japanese arcade version is slightly better than the USA one, FWIW- but that's the difference between bad and truly horrific. You don't have to insert more credits for weapons, the extra characters are selectable from the start, and the extra moves are already yours to use. Dropping extra quarters for a weapon on the USA version really blows, especially after 50 cents to start.
Hopefully they'll bring Shadow Force over to XBL/PSN. Just porting this one straight over for $5 would be enough.
That the screen shows the brothers HIGH FIVING and that it's deliberately set in crazy ass 80s neon tackiness means there's hope.
NES DD 3 is the devil's putrid balls.
A Wayforward game without nice 2D art sounds an awful lot like a game that probably won't have any redeeming qualities at all.
I beat it, too. Still sucked.
Tried the demo at PAX. Pretty terrible!
Wayforward does not deliver good gameplay.
Chux and I got a little hands on co-op time with this at PAX.
If you press up on the right analog, you call for a high five from your partner. High fives give you some life back.
If your partner gets downed you can revive him by sticking a pencil in a cassette tape and winding it back.
It looks like there might be some kind of super meter under the life bar, but it's not implemented yet.
This sounds really goddamn stupid.
...I want to play.
Furthermore:
You run by pressing a "run" button (what's wrong with double tapping forward?)
There is some kind of dodge roll when you press L1 and flick the left stick.
There is a throw button but the collision detection to make it work is all fucked up right now.
You can juggle (but not as much as DD Advance or Castle Crashers) which sets up stuff like Billy grabbing Linda, throwing her towards Jimmy, and Jimmy hitting her out of the air with the baseball bat.
WayForward's Batman: TBATB had good fighting system mechanics and plenty of potential for juggles but I can't recall an example of a good Western developed pure beat'em up ever.
TMNT on GBA was pretty good.
I thought people liked Contra 4 and Aliens: Infestation?
Didn't Wayforward do good on those?
Looks pretty shitty! Why the CG instead of proper 2D art? The animation is actually too fluid - there's no real weight or impact to any of the attacks.
Throwing made me throw the controller. (almost) The weightless remark is 100% dead on, when I played this with Korly at Pax it was like paper dolls fighting.
Urgh. That music sounds like something from a shitty Casio. And the overfluid animation looks like a drawback - animation cancelling looks like garbage thanks to the tons of frames.
Movement is hella sluggish.
In addition to the baseball bat, whip, and grenade, the hair clip falls out of the fro of the black dude when you attack him and then you can throw it like a knife.
Mighty Switch Force is pretty clever, and worth playing (especially for its low price), but Contra 4 is massively overrated. Dual screen gameplay = cheap deaths aplenty. Thor looks great but the gameplay is just bad: repetitive, cheap, and slow as fuck. Aliens is OK but really really really short.
Contra 4 was cool when I first tried it, but going back to it years later showed that it's shittier than all of the other main Contra games. Closest to an exception to that is the original Contra.
Analog nub and crap parry makes Shinobi 3DS massively overrated. See how that works?
And Thor's graphics are decent but the gameplay is the closer save one feature. The game sucks when it comes to breaking animation, otherwise a brawler when I can leap Marvel Vs Capcom style and thanks to the second screen see everything? Yes please, and juggling enemies this way and ripping out background pillars is more fun than 90% of beat em ups can boost out there.
Do what I did and switch the nub for the control pad on Shinobi. Controls like a dream.
Your opinion is wrong btw.
Nah.
Nope, still wrong.
This hideous thing is coming September 11.
Hopefully it won't be worse than the movie.
Hopefully we wont lose any more skyscrapers when it lands.
Maybe they're releasing it on that date because they know it's going to be a disaster!
The hideousness just makes me QUAKE. Forget this... just take out your Double Dragon Advance GBA cart and stick it in the Gamecube GBA player, or try PCE Double Dragon II.
At least that led to a decent Neo Geo fighter. Neon looks like it's one small step above Double Dragon V: The Shadow Falls. DDV:TSF is sacrilege like the cartoon it was based on. Anything for a proper Million developed DD title, maybe a Double Dragon Advance HD.Quote:
Originally Posted by MechDeus
Looks solid.
http://www.youtube.com/watch?v=eO4sj...eature=related
Fuck that looks awful.
At least the music updated well.
Double Dragon Advance is like, the greatest thing ever.
Geez. Just watching the impact delays on every successful hit is annoying, that shit would drive me bonkers if I were playing. I wonder how many times you'd get nailed in the back due to that extra second or so from performing a combo through the course of a playthrough.
Nintendo needs to hurry up and pull its head out of its as with regard to GBA VC on 3DS. And start with the third party games for fuck's sake.
If only RCR GBA was multiplayer, it could have been glorious. GLORIOUS.
Yeah, it was balls awful. I don't think the final version is going to be any good either.
I was giving them the benefit of the doubt, but you're right.
It looks like a worthy competitor for my gaming dollar.
I get what they're trying to do here - everything's so 80s it hurts. The animation looks nice enough as a 3D game, but the trade off is everything feels so floaty and slooooooooooow. Which, for a beat em up isn't a good thing.
At the very least, I look forward to downloading the soundtrack for free off the Internet.
You mother fucker.
Edit: They could give the OST away for free.
QFMFT. That's the one part of Neon I actually like.Quote:
Originally Posted by jyoung
IBTN about sluggish movement. What K&C have said about this one hardly makes me want to give it a chance. When walking, Billy & Jimmy seem like they're trudging through treacle. This is starting to seem like the PS2 Golden Axe remake, only with okay graphics, some corny elements I'd rather not see in a DD game (high-five! LAWL), and GREAT music.
Note to Sega: If for some reason you outsource an official Streets of Rage remake, DO NOT allow the developer to take it down this road.
I thought it was Bimmy and Jimmy.
It's not DD3, noob.
This is coming to PSN in September. $9.99 or free if you're PS+
Also, this game looks like shiiiiiiiit.
Quote:
Originally Posted by Majesco
If you're going to make a Double Dragon game and it's not anywhere near as awesome as DD Advance, what the fuck are you doing? Stop making games forever.
Should have told them that at PAX
I love how they are trying to own the schloky 80s-era action movie look...I hate how slow and boring the gameplay looks.
I saw one player throw an enemy to the other player who then was able to grab the thrown enemy and then another and smash them together. If the animations didn't look like slogging through pure maple syrup this would look good.
Every company should hire someone like me to play their game for like one second so they can know that it sucks. It's like they're oblivious.
The only thing I've gathered from this is the wife would look hot in one of those hats Linda and Poison wear.
Thank you Wayforward, not buying the game but thank you.
I can't help but think a publisher was all "Nah, guys. Polygons. Gotta be polygons. Kids love polygons."
Is that a real song from the actual game? WTF happened to the badass music from the PAX videos?
That is the stiffest looking movement and animation I have seen in years.
Because games usually only have one music track.
This is a really interesting look at the creator of Double Dragon.
http://www.theverge.com/gaming/2012/...-double-dragon
I plan to celebrate the release of this game by playing Double Dragon GBA and trying my best to forget that Double Dragon Neon exists.
Since the PS3 version is free for PS+, I'll definitely give it a whirl.
Is it online co op? We should tear this shitty game apart
You'd certainly hope/expect so.
I kind of want to try PS+, but I am definitely against losing everything that was free when I stop subscribing =/
But you're ok with paying for a peer-to-peer connection? The XBL nonsense is like the shit your parents told you about jumping off a bridge if everyone else did it coming to fruition. It's like you're a bunch of teenage girls afraid to be seen in the wrong jeans.
One that I haven't really used in around a year or more, since Kinect bullshit drove me to the PS3 Netflix.
No, I actually use the party chat a lot, especially when playing games on the PS3 lol.
Who cares if you lose access eventually, it's not like anyone's going to want to play this trash pile more than once.
That's even harder for me to wrap my head around, but to each his own I guess. I never thought party chat was good for anything but cheating at Gears.
PSN is worth it. If you eventually give up on PSN and lose the games, and like them enough to regret the loss, you can do this thing called "paying" that I hear is a great way to support the developer.
James
It won't support the developer by that point.
If your Plus account lapses you can always come back and those games will work again.
"Their" girlfriend? Sounds like we got some DP action going in here.Quote:
Originally Posted by Majesco
Eiffel Tower imo
I'm pretty sure I'm better off not knowing what that means.