LinkQuote:
Originally Posted by Joystiq
Printable View
LinkQuote:
Originally Posted by Joystiq
Those landscapes look fantastic! I love how procedural world generation is evolving over the last year or two.
I've been following this one for a bit, thanks primarily to Rossignol pimping it on RPS whenever there's something new to show off. If he's got a game to support running through those worlds, I'm in.
James
/GROANQuote:
"tweedpunk"
Yea, seriously.
STOP TRYING TO MAKE TWEEDPUNK HAPPEN
http://29.media.tumblr.com/tumblr_le...qmo7o1_500.gif
Let's look at this again:
Can there be a more revolting sentence relating to videogames? I don't think it's possible. Joystiq and Big Robot have perfected the art.Quote:
Sir, You Are Being Hunted is a "tweedpunk" game about well-dressed Victorian robots (and their well-trained robot dogs) hunting the player across procedurally generated English countryside.
If this was GAF, about 99% of this board would be permabanned.
I don't understand the complaint though - does GAF quote Mean Girls often?
tnl didn't have enough mean girls, you're doing a good thing
Stop calling everything "punk," dammit! The reason the term cyberpunk appeared was because it fused high technology with low grit and classic punk themes of rebellion and anti-authoritarianism. Then steampunk took what cyberpunk did and applied it to a Victorian setting, also maintaining the punk atmosphere (either in the lawless western-themed American-set steampunk or the class struggles and other social conflicts of Europe). But not everything labeled steampunk is really steampunk. I think most of it (with the very notable exception of Thief) is better labeled as neo-Victorianism, with its focus on fantastic applications of nineteenth century technology and style but without the, well, punk. And everything post-steampunk is 99% certain to not contain any punk whatsoever.
The term steampunk wasn't entirely serious, it was mostly just a play on the term cyberpunk and wasn't meant to be specifically encompassing of punk elements.
Tweedpunk, however, is just retarded.
But the early steampunk (most notably The Difference Engine) did effectively carry over a lot of cyberpunk's motifs, which is not true for anything x-punk today.
This could be interesting, tweedpuke notwithstanding.
This would be much better without robots. Why robots?
Because robots can't be bargained with. They can't be reasoned with. They don't feel pity, or remorse, or fear. And they absolutely will not stop, ever, until you are dead.
Duh.
But they could have used women and not lost any of that.
The word "tweedpunk" and a minute-long tech demo and you fairies are already bitching like crazy.
Point.
The term tweedpunk is unquestionably worth making fun of.
The game doesn't even matter.
Looks pretty cool!
Looks like shit.
Honestly, I thought Hotline Miami looked like shit too, but they were right about that, so who knows?
Eurogamer: 7/10
This sounds good enough to be Steam sale fodder. I may wait to play some of this type of game until next year to spread them out.
Every time I read the name, I end up reading it in Jarvis from Iron Man's voice.
I have nothing else to contribute to this thread. Sorry!