Funny that they can only sign away their rights after they purchase and play the game. EXACTLY when these sort of rights would be the most valid.
God bless America.
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Funny that they can only sign away their rights after they purchase and play the game. EXACTLY when these sort of rights would be the most valid.
God bless America.
However, in this case, they signed away their rights and they STILL can't play their game.
Which brings up an interesting point. A major issue with SimCity and the games-as-service trend as a whole is that the publishers want to have their cake and eat it too. Service agreements generally work both ways: you sign a contract agreeing to pay in order to receive a certain level of service. EA wasn't (or perhaps isn't, in some areas) providing anything resembling a working service. On a normal service agreement, you'd have an out at this point where they agree to fully or partially refund your payment. But since they also want to sell this as a boxed license, you're completely out of luck unless you happen to live in the European Union.
That guy is how the rest of the world sees us. Good job Murica.
If you're not fat and go to Europe, when you say you're American they'll be surprised. They assume the US is a nation of chunky people.
Isn't not caring what others think sort of your thing? World turned upside down...
Also, most foreigners know a stereotype isn't representative of all (or even most) of a population. They just don't share our penchant for political correctness and phony outrage.
On topic: this thread has inspired me to fire up SimCity 3000 again. Plays just as well as it did in high school! I always name my city Otisburg.
There's one guy who I occasionally see at the supermarket I go to who I swear must be at least 600 pounds. I just got to stare wondering how his leg muscles can manage all of that.
Should Americans honestly care about how the Japanese see us? The Japanese, really?
Yeah, but should we care? They're all tentacles and skimpy school girl outfits and horny demons!
https://www.youtube.com/watch?v=_cCL0T2pVP8
america.avi
e: vvv hahaha what a shitty list of games, I figured they'd do that (also lollin' at simcity 4 being on there)
Ill co-op Dude Space Free with you.
That sounds so vulgar.
Riticello was fired (well, maybe not really, but I think so) from his position of CEO at EA today.
SimCity, NBA and MMOs
Of course, maybe it was because he wanted to not go down the path of nothing but their big fourfranchises.
I really do not think Riccitello was the problem. When he first became CEO it marked a rather sudden positive shift in direction for the company, at least in terms of the quality of their output.
EDIT: Shit, and Larry Probst is taking over? Look out, Activision, we have a new shit-factory on the rise.
Yeah. That's the big thing--was this because he went 'too far' or 'not enough'? Or the debacles I mentioned?
Riccitello has not done a great job since he came back in 2007. If I was a shareholder I would happy today. As it is, I don't care. It wasn't microtransactions or the Mass Effect 3 ending that forced him out, he just didn't make the company richer.
not really simcity related, but it's ea all the same
http://arstechnica.com/security/2013...ck-player-pcs/
The company hasn't really been doing that well earnings-wise for several years.
I guarantee you that the Dead Space series has made a shitload more than the shitty James Bond games that team was making before. Battlefield has blown up a lot bigger, too. I think EA's standing relative to the rest of the industry has been a lot better under Riccitello's leadership, but we've just seen the industry become a higher risk, lower reward place.
Dead Space is better than Bond but they still dropped $200 million on TOR. That crap probably blew up their projections for a decade.
I agree that the company is more efficient than they used to be, and they generally release better products. Problem is, they're not making more money. I don't think it is cyclical. Maybe the issue is choices of funding projects. I doubt Probst will do much that makes gamers happy on that front.
But when the industry's profit margins have slimmed across the board, is it reasonable to hold him accountable to a reality that no longer exists?
TOR was definitely a mistake, the AAA MMO market is pretty toxic, but it wasn't really because anyone bungled anything.
Thinking there was room for an MMO that's not Warcraft may have been a poor risk.
game is already 39.99 at some retailers lol
also this
http://www.youtube.com/watch?v=ytk1agmcXhU&feature=youtu.be
Well...that actually kinda justifies this game's existence.
An elevated road?
Yes. I don't know about you, but I'm basking in the satisfaction of that dude's elevated road.
I like the bus that does a u-turn on it because it's a wild ride/the pathfinding algorithm still fucking sucks
http://www.theverge.com/2013/10/4/48...ode-says-maxis
They need to add "good game" mode to it before I bite.
I love that they even went with the "This NEEDS to be online because the cloud does really important bippin' and boopin' that the game couldn't run without" excuse, even though it was proven wrong with an offline hack a day later.
Also, the cities are too itty bitty for me to really call them cities.
Does anybody in the world care at this point?
No. It's time to forget this abortion ever occurred and start working on a new SimCity without idiotic limitations all over the place.
Now that Sim City's dead, EA just might make nothing at all I give a single fuck about. Sports and Dumbguy FPS games.
Unlike most, I actually was looking forward to a game where I can share resources in a region with my friends. It sounded like a cool idea. But apparently that never worked and still doesn't work.
I don't want EA going near SimCity ever again. They lost their SimCity rights.
It does sound like a cool idea. Unfortunately, they purposefully designed an infrastructure that doesn't work, and what happens with shared resources has nothing to do with anything that's actually happening. If they had actually made a working system that shared information instead of just lying about it then maybe, just maybe, this could've gone somewhere.