That sounds as "damn close" as a console version vs. a PC version of most games. Hopefully the Vita runs at an acceptable frame rate, which is what gets lost in most of these comparisons.
Most games have half assed PC ports. They definitely could have done more to differentiate the two versions. According to folks who played the demos both seem to be running at 30fps, hopefully they can double that for the Vita versions before release. It's at least native res, which is nice for a Vita game.
That game looks so bad. The Arkham combat system doesn't translate well to 2D.
I wouldn't say it's anywhere near "most" anymore, but it's still too many.
Ugh, agreed.Quote:
They definitely could have done more to differentiate the two versions. According to folks who played the demos both seem to be running at 30fps, hopefully they can double that for the Vita versions before release.
Yeah, that's a good point as well.Quote:
It's at least native res, which is nice for a Vita game.
From the video that seemed like the biggest issue to me. I'll give them the benefit of the doubt on the movement, and lay out hopefully being more exciting once you get into Blackgate, but the combat just looks awful. Just slow, clunky and boring. Definitely waiting on reviews for this one.
It's not just the combat, but the fact that fit in all these conventions from the Arkham, like the scanning and hiding on gargoyles and whatever. It doesn't work.
Adam Sessler interviewing the dudes and some gameplay stuff. I really wanted this to be good, but the more footage I see of it, the more boring, and just awful it looks. Disappointing.
It's probably got some neat cutscenes, tutorials and tooltips, though!
This looks horrendous. What were they thinking? Just cancel it now imo.
Thanks, 3DS cross-development. :\
Maybe they would have been just as lazy without it though.
Also, Adam Sessler now looks like Vasteel.