As long as you learned your lesson and don't skip town again.
Printable View
As long as you learned your lesson and don't skip town again.
Astro Fang
In many ways my 8 bit dream for a combat racer or at least far better than Mach Rider or Knight Rider. Standard fare for controls except pressing up fires missiles, down squishes your car ( only good for random patches of rocks on the road). Weapon upgrades, branching paths within levels, bosses, and a machine most certainly equipped with a 8 ball knob on the stick shift. Seriously future cars should be all about spikes.
I snagged DOA5 and UMVC3 for Vita. I don't even remember playing DOA4 but I own it so I know I have. Much like MK9, DOA5 looks more like a last-gen game on the system and has a surprisingly robust story mode, although unlike MK9 the story is complete garbage and they don't even pretend to have reasons for half the match-ups. Someone will show up, walk away, and then I'm fighting them. Wait, if they left why am I fighting them? I wouldn't normally care either way but they took the time to show off a cutscene detailing this thing, so there's got to be something going on. Also: DOA is a series of initials. It's not a word. Stop saying "doe-eye" and "doe-eye tech."
UMVC3 is a pretty great port, although it highlights an issue I didn't notice before of the d-pad and analog being so close that the analog is constantly getting in the way of my thumb doing moves. I can barely do shoryuken motions without shoving the analog around at the same time, which naturally ruins whatever I'm doing. Pretty sure I can get used to it but it's still kind of annoying. I think it's hilarious that you can turn the Vita into a cheat device if you also own the PS3 version. I really need to fire up my 360 version.
Far Cry 3 is starting to annoy me. I like the game for the most part, but I like to sneak through the jungle feeling all stealthy and cool, and I keep running into big jungle animals. In what crazy world does a tiger take MORE THAN 7 POINT BLANK HEADSHOTS FROM A SNIPER RIFLE to go down? I've died about 10 times in the same area trying to take down one of these fuckers. I have emptied an entire SMG clip into it's face before it decides I was bothering it and fucking eats me. I had no idea the guns shot friendship bullets!
Sounds like the first game to me. I was really enjoying the jungle and soldiers bit and then suddenly wacky superpowered creatures show up and it all went to shit.
It's kind of the point of the game. You stick to the roads and deal with soldiers or brave the jungles and deal with animals. I haven't had problems with tigers - you can use certain injections to help you in those battles though.
No, it's totally different from FC1. In FC3 the animals are part of the game from the beginning.
Xexex (Arcade/JPN) Stg7 832,200 pts.
Getting closer to the 1-ALL and learning to milk the stage 4 boss. Try to find a search laser as shown in the video. Homing laser will also work, but it hurts the boss more and will close out the stage sooner (good for a fast kill I'll admit- I could probably have had 910K with the SL). If you use this trick, the claws will not quite be able to reach you.
If I hear some predator growling, I switch to a shotgun right away. Give 'em some Bull.Quote:
Originally Posted by Pineapple
The animals aren't near as bad as FC1's Trigens. FC1 is all-around hard (definitely tougher than 3), and makes any Crysis title on max difficulty look like a cakewalk.
Guacamelee! - as a "Metroidvania" it is pretty bad. Level design is rote, upgrades aren't very interesting, and the combat is unsatisfying. But it's really pretty. It just makes me want to play Super Metroid or SOTN again though.
Starcraft 2 - This game might have the steepest and nastiest learning curve ever. I had to watch a bunch of Youtube videos just to get a clue. But I want to play a competitive game and want something more cerebral than SSF4 or FPS of the week.
Or maybe Zero Mission. That game is the truth. Never played Fusion though.
I would strongly disagree about the combat in Guacamelee.