Yeah that happens to me in every stealth game, unless you file save like a pro it's always to the point of no return.
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Yeah, I grabbed the guy with the intention of putting him to sleep but I hit the button one too many times and broke his neck. I then later remembered that you could use a gun to hold a guy up and then tranq him in the head which in this case would have been 10x easier than grabbing him anyway.
Batrider is the best shooter ever made.
Lots of great destroyable stuff in that one!
Remember Me - It's cyberpunk Uncharted. Tons of "platforming," overly cinematic, skill-less combat, and linear to an almost insulting point (the pathways are so narrow that they can't even hide their hidden objects very well). That said, I love the theme and the visual designs, and while there's certainly no reason to recommend the gameplay it's also fluid enough that it never gets in the way.
okay so I finally got Spelunky. I really don't know why I've been "avoiding" it after hearing such good things from critics I really like (like Anthony from HAWP).
Yes, it's pretty great.
Huge Approaches Warning Podcast?
Hateful Angry Whimsical Penis
You really don't know? :-O
Hungry Antelope Whirling Pants