Cosplayers are a lot like indie developers. Most of them are in search of a way to attention whore well beyond their talents.
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Cosplayers are a lot like indie developers. Most of them are in search of a way to attention whore well beyond their talents.
With that kind of support, clearly you don't need our help.
I've never heard of this person.
*looks up*
Holy shit.
Nerdfamous.
She seems nice. blakeburns has neat friends.
She is very nice.
@dog$, you don't need to support us if you don't want. Just play the game :) It's free after all. Tell me what you think about it. Always interested in hearing a new players feedback.
Dog$ is an old player. He's dee o g.
Then a new old player :D
Bad Boyz 4 Lyfe.
I'm not gonna play the game. Obviously.
Pretty fun game!
edit: I played this a lot last night. Excellent work sir.
Thanks Sedition :) We are in early alpha so I was really surprised at everyone saying how good the game is. We have alot planned coming up over the next few months.
Hello Kitty World (Famicom)- Sanrio take on Balloon Trip/Kid. None too challenging ( hardest part is adapting to right to left movement) but utterly charming. That is a mildly depressing remix of the theme music.....
Steel Diver Sub Wars (3DS)- First game was a unsubstantial tech demo. Tweaks to the controls and addition of online warfare made a huge difference. Haven't sprung on the premium version but remains a oddly relaxing and calculating diversion.
Violinist of Hameln (Super Famicom)- picked this up from Pacrappa, seen a few vids of it but never had a name to go on. Basically domestic abuse the platformer, along with your violin attack the main character can throw his female compatriot or transform her into animals and tools to bypass obstacles. A bit easy but well made. Enix should have put out more platformers given the quality of this and Actraiser.
Geometry Wars Galaxies (DS)- Always enjoyed the Wii version but the demo of the DS version didn't do anything for me. The larger screen of 3DS XL along with the circle pad instead of D-pad makes a huge difference. Been switching between this and Sub Wars for a few minutes each night before heading for bed.
Played Battleclash for the first time probably since I was in high school. God damn is this fun.
It's a cool concept and both those games are a lot of fun.
Pretty dumb that they were never revisited on the Wii...
True. The zapper even works great as a Super Scope substitute if you hold it to your shoulder bazooka style.
I love Battleclash and Metal Combat but I hate how big and clunky the Super Scope is. Nintendo really should have re-released them.
I remember laughing at how dumb and ridiculous the SS6 was when it came out, and I was a 10 year old Nintendo fanboy.
Sengoku 3 (Neo-Geo) Kagetsura 577300 pts, stage 3 (Japan) on 1st credit :
Forget the first two with their awkward control. The transformations from 1 & 2 are gone, but I don't see a need for them anyway. This is more like it- back to basics, but in a good way ala SoR2 only with launchers added. I love how sick combos with a bit of juggling can be unleashed on the enemies- and it's even possible to throw one who's about to land. Combos build up a Beat Bonus for more damage.
There's a special move bar similar to SoR 3, but instead of refilling with time it builds as enemies get smacked up (down 2x then A or B to use special moves). Kagetsura's Strike Drop grab special is the shit. Hitting d,u,A+B takes some jerk for a ride that puts Zangief's SPD to shame. Kagetsura lifts off with the victim, going past the top of the screen- and it's time to steer toward another enemy on the ground to nail him with a blast on landing.
What was the Genesis version of the Super Scope called? The Enforcer? I remember flinging tomatoes at/with Toe Jam and Earl. Something with robots too.
Menacer
edit: The Justifiers that came with Lethal Enforcers were what all the light guns that generation should have been though.
Anyone else notice the Sega CD Lethal Enforcers box in the background in Sons of Anarchy?
Gave Titan Fall (PC) it's day in court yesterday. Not real thrilled with it mostly due to the maps. The engine the game is running on really seems to be holding it back from what it could be. Maps are too same-y. The weapons could be more interesting as well. Game feels half-baked. The game would've been more interesting running on Frostbite with full destructibility. As is, it feels like a total conversion COD mod. If this is the XONE's savior, God truly is dead for them.
This game makes me want UT or Quake come back even harder.