I haven't played the game, so I have no idea what he's talking about and I just assume he's drunk.
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I haven't played the game, so I have no idea what he's talking about and I just assume he's drunk.
it's a fun game, just not A++++, I was joking with him
It's actually good and i do really enjoy using Cranky Kong as the assistant because the cane pogo jump is very similar to Scrooge McDuck's in DuckTales. I've only played a couple worlds of DKCReturns, but in the first world, this one has better level design, more variety, and really feels better to play.
Um, and it's a hell of a lot better than any of the NSMB games that i actually like.
Oh, the bosses are C-, just like DKCReturns. The fights are way too long and the bosses have obnoxious non-patterns, so while they're not difficult, you'll die because of something stupid and you'll have to start the goddamn thing alllllllll over again. They're funny but they're not fun.
The music is ridiculously good, like nearly every Nitendo game lately. Good. It's about time they decide that nasty N64 sound isn't good enough.
I was surprised by the music the first boss had. It was such metal buttrock and I loved it.
Rare was known for 2 things: putting googley eyes on everything, and the skills of their musicians. David Wise was one of the best.
IS one of the best.
Knack has outsold this game 5 to 1 in Japan.
I know y'all joke about how useless Japan is, but...
My God...
It's packed in with every PS4. Dankey Kang is selling like shit, but unless PS4 was doing REALLY poorly, or Dankey Kang was doing amazingly well, there's no way it wouldn't be anyway.
Fucking Knack. I forgot about that POS.
lol@ anyone who actually pay $$ for Knack
i don't think enough people appreciate or understand how good this Dankey Kang game is. i don't understand how good this Dankey Kang game is and i gave up Dankey Kang in the 90s
aside from the bosses, which i appreciate but don't like, it's A+++++++++++++++++++++++++++++++++++++++ and every time i play it, it gets more +s
there have been whispers that it's better than 3D World, and i am almost not thinking that they're wrong
It's at least equal to, for me. They're both great games on console that unfortunately most people have written off.
I need to get back to this. I only beat World 1 and a level or two after that and I didn't get all the collectables. I just don't find DK to control as well as Mario. Yeah, he's an ape, so what
In the SNES games Diddy controlled better than Donkey Kong but fuck that asshole, he wasn't Donkey Kong.
It's all about launching Donkey Kong from a roll.
Been taking my time with this one (a stage or two every few days) and just got to 3-1. Lordy, I want every game to be like that level.
Wasnt that the one full of qte's and cinematics?!
I knew Hero secretly loved that shit.
I knew it.
If it is Nintendo, he loves it. If it is Infinity Ward, forget about it.
This game is fun. Thats all I have to say about it so far.
Have you ever considered a career in games journalism?
I think it's more that a Nintendo apologist coughed on him.
All these old school 2D games collectively, plus BC, are tempting me to get a Wii U.
I got this for $20 via some Amazon credit and am quite underwhelmed after playing through the original DKC trilogy. The lack of team-up stuff sucks. It made some sense before when it was made for the Wii remote and its shitty layout and lack of buttons. There's zero reason for a core gameplay mechanic like the team-up strategy to be gone when you've got a controller with a standard amount of buttons in a logical layout and a damned touchscreen as well.
What team up strategy are you talking about? Grabbing one Kong and throwing it to get an item?
Seriously, I have no idea what loss he is lamenting.
I don't think he's played the game. When teamed up with Cranky, you act like Scrooge, when teamed up with Diddy you have a SMB2 Princess Float, when teamed up with Dixie you can jump like Yoshi.
That's the definition of a team up function if I've ever seen one.
What I got out of that is that they missed an opportunity to create the best game ever where Scrooge and Yoshi are both playable instead of ugly ass pre-rendered primates.
That's fair.
Wrong thread
Path of Exile and new Donkey Kong Country: Using 3D to recreate the shittiest looks in gaming history that only existed because the hardware couldn't really support 3D.
What a time to be alive!
Core sucked at making Tomb Raider games.
From Software, makers of Armored Core, were just bought by Kadokawa.
Dankey kang?
After beating the first two worlds, I am not feeling this game at all. I honestly wish Retro had tried to take this series into 3D and make Donkey Kong's "Metroid Prime" instead of another uninspired 2D game. The cut scenes give a glimmer of something cool and fresh, but then the actual game starts back up, and it's the same redundant Donkey Kong Country, only it somehow manages to do everything worse than the first two games that most people loved. The boss fights are way too long. The pace of the game is incredibly slow, since you're constantly stopping to pound the ground, pull up weeds, or wait for barrels to align. There's even an added delay now when you switch characters, thanks to an unnecessary cinematic. The controls also feel really stiff and unresponsive, especially compared to modern 2D platformers like Spelunky and Super Meat Boy. Why do we now have to hold a button to climb vines, when it was automated in the original trilogy? Why are all the bonus games so tedious and unimaginative? WHY ARE THERE SO MANY GODDAMN WORTHLESS COLLECTIBLE ITEMS?
Well, it's not a Spelunky or Meat Boy game. It's fine you don't like it, but there's plenty of room enough for Not Meat Boy and Not Spelunky Platform Things
in conclusion, super meat boy sucks
Apes not gorillas. buttplant's gorilla war is the closest we get to that.
Your mom is a gorilla.
I'm still fighting the Mahr-ee-oh not Mare-ee-oh fight.
Nintendo itself has used both in their ads. I guess technically the first one is official since they gave him an in-game voice but it’s just one of those names with various pronunciations. Lara as “Laura” is unacceptable, though. That’s a stupid mix up with another name entirely, not a regional variant.
Laura Kraft.
I don't like the cheeses she makes.
Is that a milk joke about her breasts, you patriarchal sexist pig?
It's Mario not Mare-io.
Maury Oh.
How do you solve a problem like Mah-REE-Oh?
James
/thread
Finch of seven months ago, you are crazy, the bosses are SOOOO patterned it bored the shit out of me. Every single one has three phases and each phase has two attack sequences that alternate and you have to hit the boss three times in each phase, nine times in total... I got bored even typing that.
This game is fun, pro control with dpad and shoulder buttons for thumping is the most natural setup. The game really shines on the kong levels you get for collecting every kong letter in an island. This games balances the challenge and does exploration better than DKR. The hidden exits were cool, but there were too many "get Dixie and don't lose her till the end so you can swim against the current to get to the portal".
They had patterns, but they're random. The important thing is that they weren't very good. The bosses just took way too many hits and weren't interesting past their introductions. I hope Retro learns how to make their Dankey Kang bosses good because nearly everything else is fantastic and i hope they make more Danks and Kangs.