Ain't nobody got time for that.
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Ain't nobody got time for that.
Nope. The first issue was in 1988.Quote:
Originally Posted by Yoshi
Awesome
It would be impossible or at least infuriating to find some of those dungeons without a guide or the playground repository of videogame knowledge. Hope you really like the candle item.
I didn't think it was that bad but I like exploring in games. I didn't use the included map or outside help back in the day. I found games like Metroid and Phantasy Star more confusing.
When I played zelda 1, I walked around every screen and methodically bombed every wall and burned every tree that could possibly have a secret. I remember coming to the conclusion that no room could have 2 exits, and placing bombs and fire to test 2 sections of wall/tree at a time.
I remember that map specifically because I wrote all over it marking up everything I found. I lent the map to my cousins eventually later, and they got mad because I even marked the door repair charge caves. I wish I knew where that map was now.
I was a little bit crazy about that game as a kid.
As a kid I definitely would have done stuff like that, if I liked the game. For example, I fully mapped Shining in the Darkness while visiting my cousin. He probably wanted to kill me.