Those companies don't deserve any money for any version on any media, but they're also 5% of something of the market.
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Yeah, this is true... but I think that this perspective is only recently starting to have some weight to it. Historically, at least in my experience, a lot of the PC superiority talk wasn't overly concerned with PC ports of console games. It was more a matter of, "Oh, you play first-person shooters on your console? Well PC has FPS games that look better, control better, are expandable, etc. Oh, you like RPGs? PC has RPG games that look better, control better, are expandable, etc. Oh, you can't play strategy games at all? Well PC has tons of awesome ones." And etc.
Of course JRPGs and CRPGs shouldn't be compared directly in that manner, but you get the idea.
It seems like it's only more recently that the quality of a PC port of a console game is really all that relevant to the discussion.
Just my impression, anyways.
It has always been about the lead platform getting the most attention from the developer while the ports end up inferior (in subtle and not so subtle ways) or worse, outsourced and poorly handled.
I am all about lead platform, whether it's a console or the PC.
The PS4 and One are PCs. There is zero excuse for that not being the lead platform. I won't even buy a third party game that doesn't come out on PC, because there's zero excuse for that either.
There's something to be said for software that's designed for a fixed piece of hardware.
iOS apps have a tendency to be superior to Android apps in that there are fewer SKUs to worry about and development can just focus on making the software, with Android (and PC!) you're chasing down scores of configurations and hoping your game works on as many of them as possible.
Less of a problem than it used to be with your Direct X's and what not, but I'd be surprised if that hasn't been the overwhelming motivation in the past.
What' I'm saying is that PC gamers are the Vegans of videogames.
Except that Android can't brute force iOS apps, whereas PCs can.
Who cares?
Other than the fact that it invalidates your argument, maybe no one!
Enjoy those iOS games on your PC I guess! That sounds pretty useless.
If a dev knows the PS4 hardware in and out and prefers it, you're going to get a better game out of them making a PS4 game than trying to wrangle everything onto a PC arbitrarily. Done, over.