Your Top Ten of the PS3/Wii/360 Generation (2005-2013)
With the last major exclusives from the Xbox 360, PlayStation 3, and Wii nearing two years old, it's (past) time for TNL to once again show the rest of the internet how a Top Ten list is done. In some ways, it's hard to believe that Gears of War: Judgment, Gran Turismo 6 and Legend of Zelda: Skyward Sword are as old as they are. In others, it's hard to believe that generation lived as far past its prime as it did. That longevity should in theory lead to more diversity in our collective opinions.
Please rank your top 10 games on the three platforms listed plus PC that were released between 4th quarter 2005 and 4th quarter 2013. In a week or two, I'll tally the results using a system of 10 points for 1st through 1 point for 10th. Replies with less than five ranked games will be ignored. If you change your mind, please edit your post instead of re-posting.
I'll get us started, though I reserve the right to edit this until I do the tally:
10. The Last of Us
9. Red Dead Redemption
8. BioShock
7. Mass Effect 2
6. Fallout 3
5. The Witcher 2: Assassins of Kings
4. Demon's Souls
3. Gears of War 2
2. Uncharted 2
1. Deathsmiles
Honorable Mentions:
Alien Isolation (excluded as cross-gen)
Dishonored
The Elder Scrolls V: Skyrim
The Evil Within (excluded as cross-gen)
Portal
Super Mario Galaxy 2
Your Top Ten of the PS3/Wii/360 Generation (2005-2013)
Quote:
Originally Posted by
kingoffighters
I kinda like exploring the planet too, it reminds me a bit of Moon Patrol. If they had only made it more interesting instead of just finding ways around terrain, it would be cool (and not so many of them).
I would've liked it if it was good too.
Quote:
Originally Posted by
kedawa
I'm surprised nobody has listed Just Cause 2 yet.
Yea I forgot that one.
Your Top Ten of the PS3/Wii/360 Generation (2005-2013)
Quote:
Originally Posted by
MechDeus
I don't think Shovel Knight and Super Meat Boy have much to do with each other, but I agree.
Shovel Knight is to Duck Tales, as SMB is to Super Mario Bros. I think they both carry forth something else's legacy directly, I just think Super Meat Boy had more to say about that instead of just trying to do the same sort of thing again. It took an idea and refined it into something else instead of just repeating.
I feel like Mario Maker's 'who died where' notifications were learned directly from the Super Meat Boy death replays.
Your Top Ten of the PS3/Wii/360 Generation (2005-2013)
The aesthetics are awful but that programming's tight, yo. I didn't like the Meat Boy flash game at all, they stepped it up significantly.
Beating 'Cotton Alley' was my favorite insane-bullshit-tough video game feat from that generation, easy. Tough, but fair.