my bemani past and my VR present collide:
This looks neat, way better than Audioshield.
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my bemani past and my VR present collide:
This looks neat, way better than Audioshield.
Makes me want a Samba de Amigo in VR.
Rec Room's new Quest update is really fun. Requires a lot of teamwork and organization to make it to the end.
I finally got a chance to try VR today.
It was great. I was ready to drop $800 then and there. But the headsets and games are still first generation and I'm not the early adopter type.
Can't argue that. I was talking about it with a friend the other day and he came to that conclusion too. VR is still in its Sega CD/Turbo Duo stage, and while its PS2 era is coming it's still a good ways off. It's still developing its own gaming language, what works and what doesn't, and the resolution is still a generation or two away from where it needs to be. It's exciting if you enjoy watching tech develop in front of your eyes, and there's some great stuff already, but still not ready for prime time.
PSVR is exceeding Sony's initial expectations. Maybe we'll get an extra year or two of support before they give it the Vita Treatment.
https://steamdb.info/blog/lg-preparing-vr-hmd/
LG is releasing a new HMD, to be shown at this year's GDC at Valve's booth. It will be the second official SteamVR headset, and will be "a next-generation VR experience". The first headset of the next wave. Exciting!
Here's hoping for a wireless and foveated rendering beast. At the very least it's a safe bet that it will use new controllers and base stations and have a better screen, I think.
Vive, then, at that price? Most of the polished VR games aren't the same ones that people show off the Vive with. Not that there's a ton of bigass refined VR games on the other platforms or anything, though.
Yea it was the Vive, but the OR costs the same. There is a place near my house that charges to use it. So I got a good amount of time in it. Not a Best Buy demo or anything.
The headset isn't that comfortable and my glasses were a tight fit. I heard the other ones are better on that front.
I'm going to be looking at this LG headset. I know there is a compromise between resolution and performance but the current Vive does not have enough pixels.
OR does have a little more in terms of high production value content, if that's your hold up.
Rift is more comfortable but has less room for glasses. You can swap out the facial interface for a third party one that makes it better for glasses though.
Rift also has better pixel density at center view. The overall resolution is the same, but there's more pixels in the middle of the image where you'll look most. It's not night and day, but noticeable.
That makes sense. I'd like to see a headset that fills my entire field of view. The edges can just be an oled strip for all the detail I see in my peripheral vision.
I'll probably just end up buying the first really good prescription headset.
Vive is introducing a $66/mo for 12 months financing plan, and one of my friends who works retail might be able to get me a Rift headset for somewhere around $250. I've got a feeling I might be ending up with one of these VR sets a lot sooner than I thought.