https://uploads.tapatalk-cdn.com/201...3011d38791.jpg
This is the best day of my life. Seems to be eShop only, which will make it considerably more difficult to put in my body, but I'll take it how I can get it.
Printable View
https://uploads.tapatalk-cdn.com/201...3011d38791.jpg
This is the best day of my life. Seems to be eShop only, which will make it considerably more difficult to put in my body, but I'll take it how I can get it.
http://nisamerica.com/games/culdcept-revolt/
NIS America working with Nintendo to bring this game to the West this Summer.
Nice!
That would have been my Switch killer app.
Probably better this way if you planned to play this on the go (3DS battery life).
Man, I saw the thread title and immediately covered my face from all the semen.
Icarus, we should go to a bar to drink and local play multiplayer all night long
Ugh, I love me some Culdcept, but I loathe me some Nintendo consoles. Exclusive?
Of course not, it's getting a Sega Saturn release too.
I got all sorts of excited when I saw this thread title! Hopefully I don't have to buy a new 3DS for it, I never thought about that being a thing until I wanted to buy a game that was too new for my system.
Culdcept with Nishimura on character design is some good shit.
The card art looks disappointingly bland, though.
I just want stable netcode. Saga's was a nightmare. Nothing worse than getting irretrievably dropped from a match 40 minutes deep.
The worst part about the drops is that chat remained intact throughout them. I could talk to other players about getting dropped while it was happening. I don't get it.
The chat is through MS/Xbox live but the game is probably running its own dedicated crap server.
Fantastic news.
Would have loved a physical release, though. But I'll take whatever I can get.
Ahhhhhhhhhhh <3 <3 <3
Almost all of the art shown in the trailer came right out of Culdcept Saga, even for cards that were redrawn for Culdcept DS. And, yeah, cards that were redrawn for Saga were generally redrawn to be more realistic and less fun.
Culdcept PS2 Cait Sith:
https://uploads.tapatalk-cdn.com/201...9b9ad3d48f.jpg
Culdcept Saga & Revolt Cait Sith:
https://uploads.tapatalk-cdn.com/201...0bf052e960.jpg
Culdcept DS Cait Sith:
https://uploads.tapatalk-cdn.com/201...6f3dd45880.jpg
The new cards actually look pretty good! This fellow is called Captain Cock. Please, please don't change his name, NIS.
https://uploads.tapatalk-cdn.com/201...2129cfb282.jpg
PHYSICAL RELEASE!!!
https://www.amazon.com/exec/obidos/A...eapassgam08-20
$40?
I'll wait until it's $10.
I won't, but it makes me sad that this will flop hard.
$32 with Prime.
And you need to force everyone that walks into your store to buy it.
I have a hard enough time getting these cheapskates to buy shit they actually want!
It'll sell alright for a NISA-published game.
Super pumped they kept online play in. A old friend of mine who has moved pretty far away is a nut for Culdcept to the point of owning a PS2 and 360 just for it.
Looks like it's a NIS exclusive. Now to find something to run the total over $75 for free shipping...
Quote:
Limited Edition sets come in a special collector’s box and include special bonus items along with the game. These sets are available only at the NISA Online Store and will not be reprinted.
Premium Edition sets come in a special collector’s box and include the bonus items just like the Limited Edition sets; however, these sets are available at other retailers as well.
Thanks. Maybe order 2 for free shipping and scalp one later.
You think I have time to design an RPG? I WISH I had time to design an RPG.
This must have gone to distributors way early because I'm getting it in tomorrow and I AM SO EXCITE!!!!!!
WHAT THE FUCK
If you don't mind paying retail + shipping...
I financed mine with a year's worth of Bing points or I would. Appreciate the gesture, though.
Two weeks early means the big kids are gonna hog all the Cornfolks before I get there :(
FUCK. Are you getting any LEs?
yes. same deal could apply. $60 plus whatever shipping costs. I'd put it in a nice box obviously.
SHIT, sold.
I am a patient man, I will wait for my NIS order.
Same here. You will all feel the weather of my Celpis when the time is right.
I've never played Culdcept, should I be banned from this site?
Yes.
I've got something in my hand right now, and it's scandalous.
Yep, you should be banned until you get that corrected.
I want that something in my hand so badly I can taste it.
This is probably too good to be true.
http://www.ebay.com/itm/Culdcept-Rev...0AAOSwol5Y08~s
Warning signsQuote:
Based in United States, angelkinseymart has been an eBay member since Jul 01, 2017
But pair that with 89 feedback gathered already and it seems kinda legit.
I'm guessing it's for the regular version, but the seller put Limited Edition in the title. But even the photo (which is stock) is of the limited edition.
I'd take a gamble, ebay and paypal will cover it if there's a problem.
Early impression: This may be the first game I play with the 3D on all the time. I love the way it looks. The text boxes hover in space over the field, whereas the screen is a mess of information in 2D mode.
Fought a few battles now, so some further impressions.
1) It's Culdcept. It takes forever for you to get a roll/card you can use and the computer gets what it needs just about every time.
2) You don't win cards after each battle. You win "GP Points" which you can use at a shop to buy packs of cards. These packs have "random" cards. So far, I'm lucky if 1 card out of every two packs (five cards in each pack) is something new. Yep, Culdcept. What's annoying is, unless I'm missing something, you have to back out of the "quest" area you're in and go through a couple of menus to get to the shop. Then the shop has a few menus. I see no game play enhancing reason to add all these steps. Maybe I will later, but I doubt it. I beat a dude, he gives me some cards in return. Why did that need to change?
3) Fighting against multiple AI characters on one board still sucks ass. Yep, Culdcept.
4) Story is dumb so far and entirely unnecessary. Yep, Culdcept.
4) No matter how frustrated I get, I keep playing. Yep, Culdcept!
Me at 10:30 pm
"I'm just going to add these new cards to my deck and then I'll shut it off and go to bed."
Me at 2:30 am
"I'm just going to add these new cards to my deck and then I'll shut it off and go to bed."
Yep, Culdcept.
It's gonna be so sweet when this game gets me fired and I have all day to play it.
How do the packs work? A are there different kinds of packs? Any opportunities to buy individual cards? That is, how much different is it to buy a pack than it was to just get handed semi-random cards based on whatever map you play on like before?
And even more importantly: does online play actually work this time?
I don't know about online since I don't know anybody else with the game. I can tell you that the game mentions an online shop in which you can buy cards for real money ( :curse: !) and grab a few free cards as well. However, it must not be live yet because when I've tried to go to it I just get a blank screen.
There are different levels of card packs, but they unlock as you play. At first you can get a pack of 5 random common cards for 500gp (the first battle you fight gives you 1000gp for reference). Eventually another pack of cards unlocks (costs 1500gp) that gives a bunch of common, a couple uncommon, and a rare. I've not unlocked the next tier yet. So far, I see no difference between the packs and getting handed a random set of cards after a battle. Like I stated previously, they've added extra steps and tedium to a process that needed neither. I guess it's there to satisfy the gacha nerds?
There are no single cards you can buy through the game, just the online shop. You can, however, sell off any cards you don't want. I've not done this yet as I've seen no need to. But it's there.
You can screenshot the win screens, so here's how I've been doing.
The first battle.
Attachment 80829
I absolutely destroyed Gen in this one. Did you know the game has achievements? Because it does.
Attachment 80830
Attachment 80831
Attachment 80832
This is actually my second attempt at this battle. In the first attempt Gen exacted his revenge from how I trounced him in our original battle. Then I bankrupted him twice in this battle.
Attachment 80833
OMG THIS EFFING GAME CHEATS SO MUCH!
There's a particular character card that makes Cepters automatically stop on the land it's placed on. It takes quite a bit of set up, but it can obviously be quite devastating (as long as your opponents don't have scrolls. His base HP is 40, so a scroll will take him right out). I got my guy all set up, level 4 land and I had a 4 chain going on. Three laps in a row, the turn before my enemy was going to have to land on my space and pay a toll he could no way afford no matter what he rolled, he pulls a "travel to the nearest vacant land" card, uses it, and bypasses my guy.
I still won the battle, but jesus crest that was frustrating.
FWIW, in regards to the shop I was missing something. When you click on a new quest marker, you'll get a menu where you can start the battle, edit your book, or go to the shop.
I appreciate the impressions, SSJN! They're making the wait more tolerable.
Re: the AI cheating--the deck order is fixed on shuffle. You can test it by saving/reloading. So, that the AI got that one card that saved them from your Kelpie/Cloud Gizmo/Old Willow situation was just a matter of un/luck. Whether the AI dice rolls are truly random, though...jury's out on that.
I'm a little worried about the microtransactions. I can't imagine they'd designate specific cards as obtainable by real money only, though they certainly could. On one hand, that pay-to-win is (likely to be) in a $40 3DS game at all is a bummer. On the other, the grind to 4 copies of every card is historically agonizing, even when using the trick where the game plays itself while you hold your face two inches from your bathroom mirror inventorying your hairline and trying to remember the day your face became a "mug."
Aside from the usual C-ceptisms that have been with the game from its inception, the only thing that I could complain about is the story. It doesn't fit this type of game whatsoever in a logical way. I won't spoil anything by giving away the true story in case someone really cares, but here's an analogous one.
You and an NPC are art thieves. You plan to break into the Louvre to steal Mona Lisa. As you gather your ropes and laser cutters and aerosol smoke you two decide you better steel your nerves by having a Culdcept match. After 20 minutes have gone by and you've won, it's time to do the job. You're on your way to the Louvre when your kid brother catches up with you. He wants to join the caper! He's too young and inexperienced you argue. There's only one way to prove himself. He challenges you to Culdcept match. Standing in the middle of the street, you pull out your book. 15 minutes later (because c'mon, the kid is young and inexperienced after all) you stealthily make your way around the museum; you happen upon a guard. He's about to blow his whistle and cause an alarm when you challenge him to a Culdcept match. He agrees that if you win, you can go about your business. But if he wins, he's pulling the alarm. It may take a few reloads and two hours but you eventually win. You finally make it to Mona, and what do you know?! Your old thief rival is there planning to steal her too! The guards are due to make another round any minute now! Better have a Culdcept match to determine who gets to steal the painting! After a 45 minute long match, you win. The painting is yours! As you pull it off the wall, a hidden switch is tripped and a steel cage drops from the ceiling trapping you! You wage a Culdcept battle against the lock so that you can escape! 30 minutes later you're free and on your way! You encounter the guard you battled previously. He's back, this time with your old thief rival!! Lights are flashing, alarms are buzzing, and the cops are on their way. But you pause to have a three way battle with the guard and rival. An hour and 22 minutes later you escape the museum- booty in hand.
Of course, after each battle you paused for 5-10 minutes so you could buy new cards and adjust your book accordingly.
The story would be better served if the premise was like pokemon. You're just a person trying to become the best there is and so you battle everyone you meet. Instead, you're put in these scenarios where stopping to battle makes absolutely no sense. I understand, it's video games, but the story is way too earnest to be built around such a goofy premise. The good news is you can press start to skip the talky parts. The bad news, for me, is my ocd won't let me do that.
I want to know what happens next though. Is there a culdecept battle with Jigen before you get in the escape helicopter?
You'll have to have a culdcept battle with me to find out!
Yeah well Old Willow ended up not being worth the trouble after 3 battles. Everyone had scrolls or penetration or other shit that made him a paper tiger.
I just fought another 2 on 1 and holy crap was I anticipating having to crack my 3DS in half at the end of it. It was my second attempt at the battle, I foolishly thought I could go two battles without getting new cards/editing my book. Dude knocked me and the other NPC out easily. I readjusted my deck to better handle what he could do and ended up bankrupting him 2/3 of the way through the battle. The other NPC (a female) though suddenly was flexing nuts when she too got destroyed by dude in the first battle.
Anyway, it's the penultimate round. I have 11,000 gp (only needed 8000 to win) and she just hit 8000. I'm 5 or 6 spaces from hitting the castle and winning the battle. She's around 8 spaces and she goes before I do. She's been sitting on a "fly" spell. Of course she used it. This is when I begin anticipating taking a hammer to my 3DS. I assumed her 3 dice would result in a roll that allowed her to win. I almost turned the game off rather than have to witness it. But I didn't.
Even if she didn't roll a number high enough to win, there were only two spaces of mine between she and the goal. One of them had a toll of something like 2000. The other was 864. Most of the other spaces were empty or low toll because dude had to sell off when I bankrupted him. She plays the "fly" card. The dice roll. She gets the number that puts her on my 2000 toll. She didn't even attempt to fight.
My next roll was enough to reach the castle. I ended up with 13000gp, she had 5000, and dude had 500 or so.
That was thrilling.
http://nisamerica.com/games/culdcept...tem/index.html
There are some very substantial rule changes here, especially discarding at the end of your turn rather than the beginning and the ability to level the lands of/use the abilities of creatures you didn't pass in a given roll.
These and the two-dice roll instead of one should make matches faster. I'm not crazy about these changes, but they're appropriate for a handheld version, I guess.
It's been a while since I played Culdcept Saga, but I thought it was weird I could level anyone on the board so long as they weren't "fatigued."
I can say with authority that I don't think the 2 dice rolls make the matches any faster. Though you can potentially roll a 1-12, so far it's been incredibly rare for me to get anything above a 6.
Pro-tip: Don't be anxious when setting up your battles. I've fucked myself over about a half dozen times by pressing A to advance to the next menu (which is where you'd choose an item) and it goes there automatically and "no item" is automatically highlighted so the button press takes you to the fight with no items.
Pro-tip part 2: Turn off the stupid yellow highlighter arrow that's supposed to be the game's way of giving you hints because if you're dumb like me you may thing it's also highlighted the item you want to use but really "no item" is highlighted and you'll go into the fight empty handed.
Pro-tip part 3: Maybe this carries over from the other games, but I don't recall it fucking me as much as it has in this game. "Attack First" always favors the attacker. Even if you give your defending character that has "attack first" innately an item that also has the "attack first" modifier, if the enemy has "attack first" he will go first.
Paid a bit more attention to the dice rolls in the last battle, which I rage quit. The two NPCs often rolled 8-12. I often rolled 1-4, or if I did roll something higher, it was enough to make me land on a spot I already owned. This resulted in the two NPCs owning the board (of around 30 spaces) while I had 5 spaces to myself.
Here's the rare review that both does a great job initiating new players and explaining the changes and their implications for OGs:
http://www.culdceptcentral.com/culdc...uldceptcentral
Sounds like most of the cards that inflict other players with status effects are gone. I don't like that change at all, but it makes sense in a portable version.
The review is smart to point out that all of the changes seem geared toward not only speeding games up, but toward making creatures and map control more important. While I'm a little skeptical about the new rules and squares (the square that just gives you a random, free spell is some Mario Party shit), I have to admit the part where you're fighting and leveling your little dudes is the most fun part of the game, and the changes seem very much aware of that.
I don't know anything about Culdecept except it's like a CCG/board game type deal which has me intrigued. If I liked Card Fighter's Clash on NGPC, is this a good bet?
Yes.
(culdcept)
Culdcept is wonderful, everyone should buy and love it. It's like if Mario Party was actually good.
But also if a Mario Party were three hours, not as festive, and sometimes uncomfortable. Like Mario Game Night at Kinda Sexually Threatening Board Game Couple's House.
Like, nobody at a Mario Party is going to be that into replica swords.
Out of curiousity, what do you guys do for your split of skill/item cards vs character cards?
I was doing a 20/30 and it seemed like I'd never get any items/spells. I bumped it to 23/27 and after three matches it seemed like the opposite occurred.
In Saga typically, 55-60% spells/30% creatures (usually 4 copies x 4 creatures)/10-15% items.
Spells are the things that are the most useful the most often. Counter amulet might sit in your hand the whole game, but Mana is always good any turn you get it. It's waste if you go a spell phase without using one. Makes sense to load the deck with them in the old games.
In the new game, though, creature abilities seem to do a lot of the work Spells used to and the maps are smaller. Creatures are more important. I'm anticipating 45-50/40/10-15 spell/creature/item.
I knew it. I knew this game wasn't real and SSJN is crank yankers. https://uploads.tapatalk-cdn.com/201...ccc26bdea9.jpg
Fuckers did the same thing to me with Dragon's Dogma
Got mine. :)
Still haven't beat Dagnabitroomba yet though :(
(but the CR LE's I ordered came in)
I've not played since I posted it on the twitter. Too damn busy.
Got mine today!
Played though the training battles and unlocked the shop.
Being able to upgrade your territories basically anytime you want is a huge, HUGE QoL improvement and will probably speed matches up considerably. I won one story match so far, and that was enough to buy me two "economy" booster packs worth of cards (i.e. no rares). Match lasted 20 minutes or so.
I ended up selling the LE I ordered for myself early and opened a regular instead, hoping that inside the LE would be a sealed copy so that when my Amazon order came in I could take the game out of the LE and sell it.
So I didn't get to open an LE until today (since I was off yesterday).
I've got to say, I'm really impressed with the feelies. Even the box seems to be made of high quality materials. I LOVE the foil cards. I'm sad I can't get an entire deck of them. The art book is nice. I posted a few pictures on twitter detailing the uh...clothing differences between males and females.
this game a SEX.
Probly it is.
My last shipping update was "delivery delay" Tuesday. I guess this is that Amazon thing everyone complains about.
If you're prime you can call and request a free month of prime or $5-$10 credit.
Goddamn do I hate fighting two NPCs at once.
I had 10000g on an 8000g board. All I had to do was get to a castle. 2nd place had ~4000g. Of course my hand is shit and I roll a 2 which lands me on 2nd place chick's most expensive land. Whatever, even after the toll I still had a comfortable lead and only need a 6 or better. Next character uses her move to use a character skill to make me roll a 5, which not only delays my winning by a turn but also forces me to land on 3rd place's spot. But that toll is like 24g. Big deal. But then of course 3rd place chick uses her turn to to make that spot a level 4. It's my turn, I pull a shit card and land on 3rd place chick's spot. I pay the toll which knocks me down to barely over 8000g. I then have to sweat the next turn hoping to God the other two assholes don't get "lucky" and draw devastating cards, land on my guys, and wipe me out. Thank god I held onto a charm that eliminated 80% of the damage received- even when using it earlier in the game would have saved me some frustration or that's exactly what would have happened.
Wish some of you jerks would play/talk about it!
Especially that robot dude. He was so hot about this game, you'd think he'd have it already. :D
I should get some play time in this weekend, still working on and enjoying dangan at the moment.
Gonna play some local co-op with Peas tomorrow
Attachment 80853
Also, I don't like I've posted here for 10 years.
I'm getting a little teed off. I just used a Gladiator to invade an NPC's land (it was blue and he had a lizardman on it). I used a weapon that gave me attack first and a bit of ST to cancel the lizardman's attack first quality. NPC put a storm shield (the blue/yellow shield) that's supposed to neutralize water/air attacks. So it would be useless against my fire guy right? NOPE. I got to attack first, but I hit for zero after the shield negated my damage.
This is the second time it's happened to me. The first time I was up against a Shield Maiden so I wrote it off as maybe a skill the SM has since I'm unfamiliar with that character. But looking it up, NOPE.
There's no reason I can find that this should be happening, and it's 100% the air/water shield and not the fire/earth one.
Having a tough time with the first Nighthawk battle. All his first attack items are giving me trouble. It was actually really really close right up till the end when he claimed a big toll. But throughout all of his Eagle Rapiers just annoyed the shit out of me.
My air/water book doesn't have enough direct damage to play the way I want just yet, so I'm still trying to find the right mix of cards. I've pulled just about all my defensive items because in previous games those tend to sit in the hand too long, but it's really causing me problems here.
Oh well, hopefully I'll be able to beat him next time.
Ah fuck me, I thought the shield was for stopping those element attacks not completely protecting a character of that element.
I get it now.
Dude, I'm fighting every battle no less than 5 times because 1. it annoys me that there's a win loss counter on the books that resets every time you add even one card and I'm sick of making new books just because I want to change a card or two and 2. Even when I have a strong deck I'll either start out with no characters in hand at all, or they'll be the few I have that have land ownership requirements tied to them. I can't tell you the number of times my initial hand would be awesome in the end game but completely worthless in the beginning of a battle.
It's OK to start out with no characters in hand at start. That usually means you're probably stacked with spells, which is the best thing to be stacked with on opening draw IMO. Ideally you want to be able to cast one spell per turn (and now you get one spell and one Secret Art per turn, which is pretty cool). Cards are the one thing you truly never have enough of in Culdcept!
Does it really reset your W/L total every time you edit a book?
THIS FUCKING GAME IS SO AWESOME AND SHITTY!
So I almost rage quit after the above happened. I had enough G that I didn't have to sell anything to pay the toll, but that toll put the NPC over the 8000 goal. All he had to do was hit a castle and that would be that. Well, since he burned that shield and had no other protective equipment, I moved a Gladiator that was sitting on a Yellow next door into one of his lands, equipped a sword and took it. That knocked him just below the winning amount.
Meanwhile, his biggest chain was Blue. He had a Yellow dude (one of those attack first bugs) sitting on a Blue land right next to the Yellow my Gladiator just took. So on the next turn I moved my Gladiator in that land. I was saving a charm for my kelpie (that took me all battle long to finally get set up with Fat Bodies and Growth so his fucking scrolls wouldn't take him out), but since this was a last ditch effort I thought why not. The charm just about negated his character's attack, and my critical was enough to take him out since there was no land bonus. That broke his chain enough to give me another round or two of breathing room- which I used to unleashed the kelpie. BANKRUPT JERKFACE.
And I got another Achievement. Steal the Win: win after the enemy has achieved their Magic Goal.
It was such a rush.
http://www.the-nextlevel.com/tnl/att...8&d=1507328538
Attachment 80858
Not when they're all spells you'd use on your own guys, or would prefer to use on established enemy guys.
Not your overall win loses, but for that specific book yes.Quote:
Does it really reset your W/L total every time you edit a book?
So you used your starter book and won 3 times. But between battles you edited your book. So your character would show 3 wins no losses. But that book would show 1 win, no losses. I guess it's there for people that want to know how many battles they won/lost with that specific configuration of cards, but who isn't going to mess with their book all the time in the beginning of the game?
Hmm. Fair point! Sometimes your book concept just gets screwed by the RNG I guess. If your deck relies on spells and single use creatures like Growth Body you might try to use support cards or spells with a discard mechanic if you keep finding yourself in this situation. Or else adjust your book proportions a bit. Non-support books shouldn't have any more than 50% creatures, generally.
I beat Nighthawk. This time I drained his Eagle Rapiers early and Shattered them out of his hand as soon as they came up. I didn't draw any big tolls out of him; I just Moved a couple of my creatures onto his level 4 lands and beat him in Total Magic. The match was fairly quick, about 35 minutes or so.
I think the W/L tallies are best for online matches, once you've got a book established. SSJN, what's your 3DS friend code?
I'll have to look. Did you get a new 3ds? Because "sleeve" is already in my friend list.
The SSJN meltdowns make want to buy this.
Your punk ass should already have bought it.