1.) South Park: The Fractured But Whole
What a HUGE disappointment. What a boring, unfunny, pile of shit. It tried saving me from myself by crashing 3 times, but I was too stubborn. Surely there’d eventually have to be something about this game that approached the brilliance of Stick of Truth right?
No.
No hysterical levels modelled after some outlandish theme? No, in fact aside from a few 5 or 6 screen long set pieces, there’s no levels at all! You just keep wandering from one boring edge of town to the other boring edge of town, fighting the same boring character models repeating the same boring lines. The battle system is a tedious joke. The “artifact” system is a joke. “Here’s 200 pieces of stat enhancing objects you can use to build your custom character- HA! Fooled your ass. You’re going to use the ones with the highest number in the corner because that matters more than the effect of the item.
I also don’t understand why the reasoning for the gimped character class system.
When you begin the game, you choose to be one class of three, and you have 3 moves + 1 special. Eventually you can dual class. But you’re still limited to 3 moves and 1 special. Eventually you unlock 9 (or something like that) classes and eventually you can be them all at once. But who cares? Because you’re still limited to 3 moves and 1 special.
This frickin’ game gets to join the likes of everything after Heroes Season 1, everything after The Matrix, and everything after Lost season 5.
I’m going to wipe it from my mind with a bullet if I have to so I can go through life unaware that something as funny and subversive as Stick of Truth ever had such an awful, unfulfilling cash in of a sequel.

