Lets talk about...Art of Fighting!
Where KoF's Ryo, Robert, Yuri, Takuma, King, Kazama, Mr.Big, Kasui and CVS2's Todo originated...
Art of Fighting is one of SNK's original fighting franchises that died out immediately after it became good.
The first, released in 1992, played VERY clunkily. Its saving grace were the HUGE sprites and the fact that the fighters would bruise and swell as they took a beating- Mortal Kombat 5 is hence NOT the first fighter to offer such an aspect.
AoF2 was released in '94 and featured a full roster of fighters. Despite the huge sprites, the game was so horrid it was nearly UNPLAYABLE. Interestingly, a long-haired Geese Howard was the final boss (AoF is supposed to be a prequel to Fatal Fury which was a prequel to KoF'94).
AoF3 was released in 1996 and was amazing. It sported huge, GORGEOUSLY animated (rotoscoped?) sprites. In fact, the animation RIVALS that of SF3! One of the best-looking 2-D games ever made. The slick graphics were complimented by a very tight fighting system that fixed every problem the first two AoF games had.
Sadly, AoF3 failed to gain enough attention and $$ to justify the continuation of the series or even a home port. To make matters worse, very few MVS cabs in North America have AoF3 in them.
AoF 1 and AoF 2 are complete ass.
AoF 3 is one of the best 2-D fighters SNK has ever made.
Thats my take on AoF.
What are yours?