Im gonna get it and the twinsticks this time, Im guessing Tain just got a heart attack, if this isnt old news that is. Great news.
http://ps2media.ign.com/ps2/image/vonmarz_0919_1.jpg
http://ps2media.ign.com/ps2/image/vonmarz_0919_2.jpg
Printable View
Im gonna get it and the twinsticks this time, Im guessing Tain just got a heart attack, if this isnt old news that is. Great news.
http://ps2media.ign.com/ps2/image/vonmarz_0919_1.jpg
http://ps2media.ign.com/ps2/image/vonmarz_0919_2.jpg
Is that supposed to be "Marz" Or "Mar 2"?
Either way, this friggin' rocks! Is that four-player linkup? I think so... :D
Not that I know four people that can play VO (counting me, I know three) and we only have one PS2 (unless you can also link up a Japanese copy), but it's the thought that counts. I hope four-player split-screen is supported, and (even more hoping) online play is available!
They better have the balls to produce Twin Sticks again after Capcom and their Tekki controllers...
I think its supposed to say Marz, atleast thats what IGN says.
Ah... at last VO on a system that has a standard controller that may actually be able to play the game somewhat close to what it should play like.
hellz ya!!!!
....holy christ. If this has online play I'm going to shit my pants...
I think im going to cry :( :( :( :( :(
Fucking A, why sega, why?
*sigh* well, looks like I'm getting a PS2 soon.
Tain is at Thief's house. This post is written by him
Okay. Whew. Now, first off... Gloating.
WHO TOLD YOU SO? YEAH, THAT'S RIGHT, IT WAS ALL MEEEEEE! ...And Scott Robinson.
Second, the anger.
ARRGH! I BOUGHT AN X-BOX. A FUCKING X-BOX. Not too bad, as I plan on getting a PS2 soon.
Third, the title confusion.
Virtual On "MARZ"? WHAT THE HELL? Well, I'm pretty sure it's a Force port. That's what others seem to be saying.
Fourth, the second wave of anger.
WHAAAA? PS2? COME ON, HITMAKER! YOU HONESTLY THINK YOU CAN MAKE A PERFECT HIKARU-TO-PS2 PORT? You'd better know how to code on the PS2 at least as well as AM2 does.
Fifth, the joy.
FORCE IS ON A CONSOLE. I can die happy. And it has four-system link!!
Sixth, the sticks.
THEY'D DAMN WELL BETTER MAKE GREY STICKS. NOT SOME PUNKY-BLACK-BLUE PS2-STYLE TRASH.
Seventh, the quotes.
...Even though the DC version is playable on a standard contoller? Sure, it wasn't perfect, but if you hate it with the DC pad, you'll hate it with the Sticks.Quote:
Ah... at last VO on a system that has a standard controller that may actually be able to play the game somewhat close to what it should play like.
Actually, I had seen it here around the same time as the VONET IRC.Quote:
Im guessing Tain just got a heart attack, if this isnt old news that is.
Yes, I did physically leap out of my chair. And my hands are shaking right now. Not kidding.
Quit yer' bitchin. Buy a PS2.Quote:
I think im going to cry
Fucking A, why sega, why?
*sigh* well, looks like I'm getting a PS2 soon.
...I am.
Tain will probably just edit this message into his own, later.
That's what I've been saying. If there's any game that the Dual Shock would actually be good for (aside from Ape Escape), it's the VO series.Quote:
Originally posted by Frogacuda
Ah... at last VO on a system that has a standard controller that may actually be able to play the game somewhat close to what it should play like.
And this way I won't have to buy multiple sets of Twinsticks. But I would still need more controllers...
This is still Tain.
Okay, some more thoughts. First, does this mean Hitmaker is finished with Arcade Force? I hope not, as some people say the latest version could use a bit more work.
Second, will this handle the arcade card system in the same way PS2 VF4 does? I hope so...
...And replays. Without replays, there would be a lot of hopeless players.
Online play? Sounds nice.
On a whole? I'm happy.
...I'll be there on day one, that's for sure.
Yes, this news filled me with glee this morning !!
- Kabuki
WAHOO. Great news.
1: If it's a VO4 port, how the hell is PS2 going to manage 4 mechs at the same time? If it's as jaggy, shimmery and washed out as PS2 VF4 I will cry. I love the bright colors in VO, losing those would kill the game for me.
or
2: If it's an original game then I have a lot more hope for the game as it can be tailor made around the PS2 capabilities.
Either way please don't be shit! Really looking forward to it.
This is now back to your regularly scheduled... Thief.
Yeah ok now that Tain is gone back to his home in which he will more than most likely post from, It's my turn to jump, shout, and dance with glee, for those who Haven't noticed my avatar.
HOLY CRAP! THIS DAY HAS BEEN BLESSED WITH THE NEWS OF THE GODS, KNOWN AS HITMAKER. Well maybe they aren't gods, maybe they are *Thief looks through his newly acquired book of mythilogical deities.* Hmm... this book must be outdated.
It seems that my eyes can not withhold the tears of joy that sting them with such bliss I cannot express with words, but only with the extatic jumps and dances I have preformed that I don't have to worry about Tain laughing at me, or shunning me.
Hopefully, it won't look like crap, I think the PS2 can handle it, maybe at a little less perfection, but the way VF4 looks, I imagine if Hitmaker can do the port just as good as AM:2 it will look just as good, or maybe a tiny bit worse.
Let's just hope that it's the first one, or the ladder, either way VO on my PS2! It will actually happen!
Tain is going to be some kind of pissed that this isn't on Xbox.
Yeah I just looked on one of my saved replays from Virtual On Oratorio Tangarm. Damn I used to have a full memorycard of those and just sitt back and eat chips while watching them :)
A truly awesome game,never played the saturn Virtual On, bought OT becasue of insane hype from one of gamefans editors if I remember correctly.
Damn that was a awesome DC month, Zombie Revenge, Virtual On and Shenmue all in December *sniff*
Anyone know where to download some VO OT songs, one of the best soundtracks.
Eh, you can grab the OST for cheap at cdjapan, last time I checked?Quote:
Yeah I just looked on one of my saved replays from Virtual On Oratorio Tangarm. Damn I used to have a full memorycard of those and just sitt back and eat chips while watching them
A truly awesome game,never played the saturn Virtual On, bought OT becasue of insane hype from one of gamefans editors if I remember correctly.
Damn that was a awesome DC month, Zombie Revenge, Virtual On and Shenmue all in December *sniff*
Anyone know where to download some VO OT songs, one of the best soundtracks.
Read the Theif~Silver posts?Quote:
Tain is going to be some kind of pissed that this isn't on Xbox.
Hm 25$ is a bit much to me but thanks for the tip.
Even though everyone is sayin quit yer bitchin and buy a ps2 I am still disapointed. I mean for my own selfish reasons I want it on an X-Box. I mean all the games that I really want are on an X-Box and I was hoping that this would be the Cake under the icing. I mean after all im just a broke ass gamer that had to spend all his money on a USED Dreamcast let alone a near a regular priced one. All my favorite games MUST be on a single system. I was brought up that way scince the eightees. And after all my opinion is the only one that matters so someone at Hitmaker done screwed up
Cool, but my fellings are pretty much in line with Sidez's. This is a game that Really should be on Xbox IMO. But hey, we get a new VO and I am happy... it just had better not be a messy looking game.
oTracer
As a complete and utter Virtual On scrub, I'd like to say I think the dual shock would just be butter for this game. Better than any other controller (including twin sticks). Just my hunch.
Y'know, I don't think Sega's gonna stick with one console unless it's the PS2... good news on Virtual On btw!
I actually liked the DC pad with the game. I have this suspicion that those who diss playing VO on the DC pad really didn't give it a try and a chance to learn. In many respects, some of the VOs were EASIER to control on DC (however, I advise against tring your hand as a powerfull Cypher/Viper player on the DC pad... his cool jet phase is all but uncontrolable). To wit - VO can work on just about any controler if they try REALLY hard.
şTracer
Should have been Xbox, but I will take more VO any place I can get it.
Really should have been Xbox, actually...
- Kabuki
Yeah why doesn't Sega just release every game on the Xbox? What's wrong with them! The hell do I care about their sales as long as I get Sega games for the next 6 months until they go bankrupt it's alright with me.
Fuck that, I wish the Dreamcast was still alive. At least back then our only worry was framerate now when PS2 gets a Sega game there's a risk it will look rougher than a bear's arse.
...Who says it isn't heading to the 'Box?Quote:
Yeah why doesn't Sega just release every game on the Xbox? What's wrong with them! The hell do I care about their sales as long as I get Sega games for the next 6 months until they go bankrupt it's alright with me.
Or Cube, for that matter.
Personally, it seems Hitmaker likes their ports to be perfect as possible, with the exception of Saturn VOOM, which was handed to another team for the porting.
I wouldn't be surprised to see it head to at least one of the other consoles.
It SHOULD be on XB. VO will sell like shit on PS2 as well, stop acting like a bitch SMX.
"I wouldn't be surprised to see it head to at least one of the other consoles."
If only... but have there ever been any multi format Sega Japan games thus far? I dearly hope that VO4/Marz and VF4E end up on Xbox.
VO on a Sony system. Weird, but perhaps not initially any weirder than Sonic on Nintendo's platforms, or VF on PS2 for that matter. Whatever... if it's VO, I'm buying it. Still, VO on the 'box sounds a whole lot better to me.
No Twin Sticks are going to be made. The PS2 controller is actually decent for this kind of game.
- Analog sticks for movement, just like the arcade.
- R1 and L1 for firing, press both for super attack.
Good job Sega.
"- Analog sticks for movement, just like the arcade."
No... it's digital in the arcade. And if no twin sticks are going to be made then frankly that sucks.
"The PS2 controller is actually decent for this kind of game."
No actually, it will be shit. Flimsy analogue sticks don't cut it.
I agree sidez
I know they're digital in the arcade...I was referring to the fact that they both use "sticks." That's what you call those things on the dual shock 2, right?Quote:
Originally posted by Sidez
No... it's digital in the arcade. And if no twin sticks are going to be made then frankly that sucks.
I respect your opinion, even though it's wrong. :pQuote:
No actually, it will be shit. Flimsy analogue sticks don't cut it.
I don't think you've ever played a Virtual On game in your life. Expecting me to play VO with PS2 analogue sticks is about as bright as suggesting that VF4 control would be "decent" using those analogue sticks also. It's totally wrong, there's too much give.
Of course I've played Virtual On. :rolleyes: You can technically play the game digitally through the analog sticks. Just look at Metal Gear Solid for PS0ne. No matter how little or how far you pushed the stick, Snake ran.
Simply no, you see, there is a solidity and a particular restirction in movement with the twin sticks that makes it useable to begin with. I'd FAR rather use the D-Pad on the S controler (or dual shock's D... even though it's pretty absurd from my stand point) and the face buttons + triggers over analoge sticks on ANY (ANY) console. Basically, if it isn't digital - it won't work right.
I think the DS2's sticks are respectable enough for most games, but for the heavy hitting (on the controler) action of VO the sticks will not cut it. If the GC's pad was bigger it would work best perhaps on those sticks, followed by Xbox then the ligher weight, cheaper DS2's. But all of that is useless since it just wouldn't work on analog sticks to begin with.
şTracer
Sounds like somebody doesn't own an Xbox ;)Quote:
Originally posted by SearchManX
Yeah why doesn't Sega just release every game on the Xbox? What's wrong with them! The hell do I care about their sales as long as I get Sega games for the next 6 months until they go bankrupt it's alright with me.
Kidding, but seriously, Sidez is right about the "bear's ass" possibilities. But I guess we run the same rish for games like the new Shinobi, too.
- Kabuki
This isn't MGS though is it? This is Virtual On, a fast arcade game where precision is a must. The DS2 sticks are flimsy and inaccurate as a digital replacement, period.
But if they make it based around the PS2's analog, and tweak the gameplay accordingly, it might turn out well... possibly?Quote:
Originally posted by TracerBullet
all of that is useless since it just wouldn't work on analog sticks to begin with.
It's all about personal preference.
No, it's not personal prefence this time.
If they tune the game to analog they will ruin it. RUIN IT!! It would be "GunValkyrie: The Fighters" if they did and the intrinsic nature and control of VO will be comprimised.
Simply put, GV already put analog stick through thier motions about as far as they can go. VO pushes ALOT harder. Any huge VO fan can attest.
şTracer
so will this be a port of VO: force from the arcades?
does anyone have any screenshots?? i've yet to see this game..
I had a rough time with analogue triggers for the capcom fighters on dc (for 6 button games). I dread to think how analogue sticks are going to fuck up the controls for this game. An analogue stick is designed for 360 degrees, it's going to be hard to get the stick at just the right angle to do diagnals (for a game whose digital arcade sticks only have 8 directions) not to mention ruin the responsiveness of registering a direction based on whether you've pushed the stick far enough or not. It's going to be a nightmare.
I would pay money if they released a special joypad with 2 digital sticks made for this game. Hopefully they'll be an option to use the dpad (as left stick) and face buttons (as right stick) to control the thing.
Oh and has anyone who is against an xbox port of this game forgotten all about capcom's Tekki controller already? :D think of the possibilities. lol you'd only need to use a tenth of the features of the controller but it should be cool still.
Analogue sticks are good for large degrees of movement. You know, if you want to turn a little or a lot and you actually have time to gauge this.
Digital stick / pad is good for quick, sharp, percise movement.
VO series is all about the latter. I really don't see how it could be played well with analogue sticks. The control would be way too wobbly and impercise.
I agree with the consensus. New VO, woo! On PS2, boo!
I hope its really a new game since conversions from sega arcade hardware to PS2 have ranged from ugly to total crap thus far. Even if there was an Xbox port, it would suffer from being based in PS2.
Why are so many acting like the analog sticks can only accept input that is sensitive to analog? You can have simulated digital control mapped to them, it's all about how they choose to program them. Sega only has to give the analog eight directions to recongize and no differances for analog sensitivity. If you press in a direction, no matter how soft or hard, it'd give the same response.
GameHED: The face buttons/d-pad idea you suggested is horrible. The Saturn VO had that option and it doesn't work well at all. If no analog sticks made digital, the DC setup is the way to go.
VIDEO FOOTAGE
http://www.vo-marz.com/images/vo_marz_pv.exe
Downloading now.
It's NOT FORCE!!! HOLY CRAP!!! at least I think so. HOLY! CRAP!
AHHHHH and it gave absolutely no details whatsoever to what the game actually is.
I was hoping it would have some game footage but NOOOOO. But I concur that this is not VO:F and that it's an entirely different game completely designed for the ps2.
It's still possible to be a force port. But I now doubt that, this is just HOLY CRAP. Bah I have to tell Tain about this on the bus Imediately!
*Takes deep breaths* holy crap... HOLY CRAP! I want it to be a port of Force I honestly do, but it might not. Bah what I am saying it's more than mostly likely a port of Force, just changed and edited a bit for the PS2 hardware. I'm sure it's nearly the same game I hope so anyways.
http://www.ruliweb.com/data/news3/09m/20/ps2/vm01.jpg
http://www.ruliweb.com/data/news3/09m/20/ps2/vm02.jpg
http://www.ruliweb.com/data/news3/09m/20/ps2/vm03.jpg
http://www.ruliweb.com/data/news3/09m/20/ps2/vm04.jpg
http://www.ruliweb.com/data/news3/09m/20/ps2/vm05.jpg
http://www.ruliweb.com/data/news3/09m/20/ps2/vm06.jpg
Text in a VO game?? And it's definately not a VO4 port.
Look at all that brown. This truly has PS2 written all over it...
.... Refer to the above post, for my holy crap remarks and what not. Now for the real post...
Tain is going to go crazy over this...
This is terrible? Maybe I'm not quite sure yet. But it seems like they are trying to throw more of a story into the VO series. That's my guess from the text, the only question now is, what's the gameplay like. Actually there are a lot of other questions but that's what's on my mind as of now. Is that on the PS2 hardware? If so holy shit that looks good.
Well I must take leave for the time being, so post anything else you find please. I hate school. I'll tell Tain about this on the bus.
Your right that is a lot of brown, think they got lazy and decided to go with easier stuff?
Is it just me, a cloud effect or do some of those screens show a crap draw distance?
Small screens will not reveal jaggies. :p
Cool, not a port. Still hope for VO:Force on Xbox then. :)
Finally, my PS2 has found redemption! I mean, I only bought it for VF4, but I really wanted an XBox. So imagine my pain when I learned a superior version of VF might go to the 'Box.
My only hope for keeping my PS2 was the highly unlikely possibility of PS2 Virtual On. Come on, who seriously thought Sega would choose PS2 to release this game on? It almost seems wrong. And I'm almost sure VO will come to XBox as well. It's just a better fit.
I'm thinking people are equating the Dual sticks on PS2's pad with the concept of the V.O. Twin Sticks. This is not the case. Just because PS2's pad has two sticks, doesn't mean they function in the same way as the Twin Sticks. I personally hope Sega has the foresight to allow customizable controls, so I can use the D-pad and face buttons, as I did with DC and Saturn. This setup, contrary to many (who I suspect never even played the game) works VERY well. I actually started using the Saturn Twin Sticks for DC VOOT after I had played with the DC pad and found the DC pad easier to use.
Also, judging from the RealPlayer .mpg file, this doesn't seem to be a port of VO:Force. The movie showed some sweet clips of VOOM, VOOT (in-fighting!), and then an introductory piece showing some ships warp-drive into distant space, a planet's and it's sun, and then, like the DC VOOT opening, we see Temjin at bay surrounded by those Virtual "digital bands", and the words "Spring 2003, Playstation 2". This may be a V.O. side-story, seeing how there seems to be some kind of story attached to the game.
At any rate, this is mine. And if Virtual On and Virtua Fighter ever come out for XBox, consider me an XBox owner.
PS2 VO:M selling like shit will be equivalent to the best selling Xbox Sega game. :pQuote:
Originally posted by EThugg
It SHOULD be on XB. VO will sell like shit on PS2 as well,
NewThugg(TM) policies are not in effect for me. ;) :D :pQuote:
stop acting like a bitch SMX.
You\'re right, I don\'t. What annoys me is that Sega is making/made the best games on the Xbox (Panzer Dragoon Orta, Toejam & Earl III, JSRF, Gunvalkyrie (though that could be argued)) and when the PS2 gets two games worth giving a damn about (Shinobi and Virtual On), everyone starts whining. Last time I checked, Sega is a 3rd party publisher not a Microsoft exclusive, and it looks like it will be staying that way for some time..Quote:
Originally posted by kabuki
Sounds like somebody doesn\'t own an Xbox ;)
Kidding, but seriously, Sidez is right about the \"bear\'s ass\" possibilities. But I guess we run the same rish for games like the new Shinobi, too.
- Kabuki
but.... but... thew games would ALL be better on Xbox. We want better!
şTracer
You're all spoiled! All of you... ;) ;) ;)
1. THE COLOR BROWN SUCKS
2. FOGGY!
http://ps2media.ign.com/ps2/image/vom_020920_tgs1.jpg
http://ps2media.ign.com/ps2/image/vom_020920_tgs2.jpg
http://ps2media.ign.com/ps2/image/vom_020920_tgs3.jpg
http://ps2media.ign.com/ps2/image/vom_020920_tgs4.jpg
http://ps2media.ign.com/ps2/image/vom_020920_tgs5.jpg
http://ps2media.ign.com/ps2/image/vom_020920_tgs6.jpg
You forgot:
3.) No Twin Sticks! Controls suck ass!
If no twinsticks then consider me an upset little birdman.
VO4 for Xbox on Xbox LIVE! Hear our pleas Hitmaker!
I actually like the look of VO Marz but all that brown and fogging has to go. At least it doesn\'t seem like aliasing has got the better of it and the colours on the mecha aren\'t all washed out.
If you've played the Saturn version, then you can survive the PS2 version... although I must admit, VO online would be a very smart idea, I wonder if Marz will be online...
I can endure - but it could be better.
şTracer
Everything could be better, my friend. ;) It's how we deal with what we get that's important...
Takes a seat to himself, contemplating these turn of events.
Well, I'm at a loss of words, I'm confused, feeling stange, and a strong strong lust to hold this game in MY OWN HANDS PLAYING IT!!! As I am sure everyone else would, Let's just hope (Well seeing as how this is Hitmaker this is impossible) It's not complete ass.
Got an impression-
http://gamespot.com/gamespot/stories...880939,00.html
Okay, first off, that is surely closer-looking to a Force port than I was told.
And yes, there is text in Force. Force has a small tutorial at the beginning, with an instructer who tells you how to begin playing.
Third, those arenas look quite a bit like Force's.
Well, I don't think it's going to be a completely new game. It'll surely have a lot of Force elements in it... And... Arrgh.
This whole thing is hurting my brain.
Yeah, I saw those gameplay impressions earlier.
Kinda odd, as they say there will be a simplified control option, and that there were eight PS2s linked together at the demonstration.
I'm at a loss. If this is a new VO game being built completely for the PS2, I will be both curious, as I don't know if it'll be a fighting game or a "Force Single-player" kind of thing, and enraged, because Hitmaker will possibly never port Force.
Edit: Official Site - http://www.vo-marz.com
Actually, I would love to play Virtual On: Marz on Xbox Live, with the Tekki controller.
One can only dream.
The two-players against the mini-boss shot makes me giddy. :)
Yeah, that better remain an option, and it better not be the VO equivalant of EO.Quote:
Kinda odd, as they say there will be a simplified control option [...]
Hmmm... VO with an EO-type setting...Quote:
Yeah, that better remain an option, and it better not be the VO equivalant of EO.
One button =
Raiden crouching CW into a crouching LTCW h L or R (EO will automatically decide based on the opponent's movement, you see :) ), followed by a crouching RTRW.
...Well, that was a bit too far, but it still makes me cringe.
I highly doubt the easy control option will be any big deal.
I hope so. Although VO:EO is fun to say really fast.Quote:
I highly doubt the easy control option will be any big deal.
Vee-Oh-Ee-Oh! Vee-Oh-Ee-Oh! Vee-Oh-Ee-Oh! Yeah... it's been a slow day at work...
why would this sell more on the xbox, ethug?
You've got a point, there.Quote:
VO:EO is fun to say really fast.
...It would appear that way.Quote:
Yeah... it's been a slow day at work...
I think he said that it would sell like shit either way, not that it would sell more on the 'Box.Quote:
why would this sell more on the xbox, ethug?
Sega Hitmaker revealed Cyber Trooper Virtual-On Marz for PlayStation 2 at the Tokyo Game Show 2002. The game is currently 10% completed, it will feature an Automatic Operation System, as a result the operation is simplified. The basic control is to use the analog stick for movement, the LR buttons for turns, and the four buttons for attack, dash, jump and target. A Support Control AI system will automatically select an appropriate attack pattern for different situation, therefore even beginners can pickup the control easily (this feature can be turned on and off). There is also a Dramatic Mode in the game, a single player, mission based story mode which can be enjoy by everybody.
What the fuck kind of control setup is this?
And since when was VO for beginners? They don't need their frikkin special options!
Something that, somehow, is supposed to be less complicated. Somehow, it doesn't seem that way.Quote:
What the fuck kind of control setup is this?
Agreed.Quote:
And since when was VO for beginners? They don't need their frikkin special options!
Oh, and about the Pad vs. Twinstick control...
Honestly, I still think that the D-Pad + Buttons would work better than the two analog sticks. Though, either way, if they release Twinsticks, I'll have them.
Or you can cross your fingers for a SS or DC to PS2 adaptor...
Hmm... the setup doesn't sound that bad, but it seems to be missing buttons from the normal route (only one attack button and there's a target button?). Methinks this is being built around the PS2 controller instead of the traditional method, so I'm not sure how that's gonna work...
Let's hope there's still all the usual tricks in there, I'd hate for something basic like jump-cancelling to get removed.
If that happens, I don't think I'd call it a "Virtual On" game.Quote:
Let's hope there's still all the usual tricks in there, I'd hate for something basic like jump-cancelling to get removed.
As long as Temjin's "Moonwalk" stays in there, I'll be fine. :D
It's just... the oddity of that control scheme slightly frightens me. At least now, can't really tell a damn thing from here.Quote:
If that happens, I don't think I'd call it a "Virtual On" game.
But until I hear otherwise, I am still eagerly anticipating this and believe it will be worthy.
Whats the odds this will even hit the US? VO wasn't a big seller, VOOT barely made it to the US and (sadly) sold so bad it's not even funny...Such a shame.
Eh, Sega's been all ballsy, lately, now that they don't have a console to support. I think it'll come.Quote:
Whats the odds this will even hit the US? VO wasn't a big seller, VOOT barely made it to the US and (sadly) sold so bad it's not even funny...Such a shame.
Please, let us never speak of Saturn VOOM again.Quote:
If you've played the Saturn version, then you can survive the PS2 version...
Why, that game was awesome ??Quote:
Originally posted by Tain
Please, let us never speak of Saturn VOOM again.
Gave me 3x as much play time as VOOT did.
- Kabuki
Man, VOOT owned VOOM all over the place... no contest.
The control scheme they noted sounds pretty sorry, hopefull that will remain simply an option.
şTracer
Saturn VOOM can be fun, yes.Quote:
Why, that game was awesome ??
Gave me 3x as much play time as VOOT did.
...But as an arcade port, it's probably the worst fighting game port I can think of, save for perhaps certain handheld games.
EVERY attack has different speed, damage, and rotation from the arcade version. The worst part is, it almost seems completely random.
Single-framing is not possible. This is quite annoying. Especially when I tried to single-frame for a month before I found out it wasn't there.
Belgdor can fire through walls. Hmm.
Green Hills has no hills. :)
I love VOOM. I just think the Saturn version is a terrible representation of it. The closest you can get to home VOOM without buying a cabinet would be the PC version, PC gameport official Twinsticks (yes, they were made), and a LAN.
Now, as for VOOM being a better game... Some think VOOM is a bit more strategic because of its slower pace. I'm not one of those people.
This sounds like its built completly for the PS2 Controller. It sounds like they tried to forget what Twin Sticks are. I am not an VO expert in any way or form. I have VOOT for DC, while the game is really cool at the time I got it I did not get into due to other game distractions me thinks, I have been meaning to pick it back up. Anyways, I think people are going to really need to forget about Twin Sticks being made for this, as it sounds like the controlls are being re-built.
As for "All the brown" I am guessing that all those pictures are from one level, perhaps a canyon level. I doubt everylevel will be like that, the fog though is unsettling.
As for a U.S. release, well stranger things have happend (Rez, Animal Crossing, etc.). People do know what VO is in america, the first two games were released here. They sold like shit but at least it has some sort of base here, albeit a small one. If it does get released here pick it up as soon as possiable becaise its going to have a wicked small print run. Who knows what will happan, and I sure don't like the name "MARZ".
And the name "MARZ" might explain all the Brown dirt and such, last time I checked the Planet Mars has no vegitation what so ever.
VOOM on saturn wasn't too bad, but a shadow of what was in the arcade.
VOOT was infintley better than VOOM, and still gets alot of playtime from me, hell 3 years into playing, me and a friend are still trying to figure out some moves we've seen the computer do that we can't.
Yes the game is playable without twinsticks, so no need to play that card, its just as fast and furious with the pad as with twinsticks.
I don't think I can get used to the layout they gave with the whole rotation and attack/dash and whatnot, twinsticks all the way for me, I WILL NOT miss out this time around, hell, I'll buy 3 sets if I can.
....
Anyone download the video at the official site? It's interesting... but no MARZ footage. It builds up to... well, nothing.
http://www.vo-marz.com/images/temjin_evo.gif
CLick_Stick - much like many of the US Dreamcast commercials? ^_^
Come on now, the JGR commercial was a classic.
Oh, your right, I totally forgot about that one, yes, that one kicked ass, vandalism of asses at its best.
Assault (another twinstick game) is not too bad on PS1 with a stock PS controller. As GameHED mentioned, using the D-Pad and Square/Circle/X/Triangle may be good in VO as well. I wouldn't rule out the dual analog sticks, either.
All that brown terrain... yuk. I can understand if this is on Mars, but maybe they should've stuck to Earth. At least the pictures on Gamespot are story mode only. I can't wait to see the arcade mode- maybe some stages there will look better.
Quote:
Originally posted by Sidez
"- Analog sticks for movement, just like the arcade."
No... it's digital in the arcade. And if no twin sticks are going to be made then frankly that sucks.
"The PS2 controller is actually decent for this kind of game."
No actually, it will be shit. Flimsy analogue sticks don't cut it.
To tell you the truth, I wouldn't be surprised if this was both a single-player style game and a port of Force. Then, all my worries would be gone.
http://ps2media.ign.com/ps2/image/vom_020920_tgs4.jpg
Goddamn that picture is awesome.
Good old Sega, too dumb to use common sense on the OBVIOUS and jerking its fans around. What's the point of making a VO game for A SYSTEM WITH TWIN STICKS THAT ARE RIGHT IN FRONT OF THE PLAYER AT ALL TIMES and not take advantage of that?
Game looks good anyways. Question: Can you play Sat VO with a friend in your same town without having to worry about LD charges? The most I've played of it was the original arcade game years ago which I liked and plan on buying the Sat version sometime next year after I beat some more of my other games. Can Sat Bomberman be played with direct dial?
Truly.Quote:
Originally posted by Tain
Goddamn that picture is awesome.
And what's with the guy in the background to the left?
All the netlink games are direct dial, so I'd imagine you can play against somone that close for free.Quote:
Can you play Sat VO with a friend in your same town without having to worry about LD charges? The most I've played of it was the original arcade game years ago which I liked and plan on buying the Sat version sometime next year after I beat some more of my other games. Can Sat Bomberman be played with direct dial?
Though, I must say, Saturn VOOM is very different from Model 2 VOOM.
What about him? It's another Temjin helping to take down Z-Gradt.Quote:
And what's with the guy in the background to the left?
Looks pretty bad IMO but its all about the gameplay, but still..
Hey, I've got a good idea. Let's continue to whine about the color choices in a game that is 10% done. Because they've obviously already shown us what every level is going to look like.Quote:
Originally posted by gameoverDude
All that brown terrain... yuk. I can understand if this is on Mars, but maybe they should've stuck to Earth.
TNL: Where no one is ever satisfied.
"youll be joined by a computer player piloting a virtualoid that looks similar to one of the Apharmds, but with a cowboy hat."
http://plauder-smilies.de/eek2.gif?
What in...... $20 sez the pilot is an American. From Texas no doubt.
All country as hell.
Yes it is.Quote:
Originally posted by Tain
Goddamn that picture is awesome.
To be honest, not being good at neither VOOM nor VOOT, I really didn't notice the differences between ARC VOOM and SAT VOOM. Sure, the graphical differences were obvious, but the gameplay seemed intact to me.
Still, VOOM was one of my favorite games on the Saturn, and VOOT remains my favorite game of all time, even though I can't beat it.
Any Dordray users here?