Brought you by GameSpot:
http://gamespot.com/gamespot/stories...882026,00.html
Enjoy :)
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Brought you by GameSpot:
http://gamespot.com/gamespot/stories...882026,00.html
Enjoy :)
Hey, great read, thanks for the link. I really like the director's "keep it simple" philosophy. I didn't know he had such a strong history with Konami, either... this game has tons of potential.
That interview helped to kill a few of my doubts. I can't wait for this to come out.
Con-tra! Con-tra!
Will Contra be good? Is it made by the same people who made the first ones?
One thing he mentioned in the interview was shooting things that aren't on the same plane. Never heard this bit before.
"NN: Today, 3D is the mainstream. It certainly was possible to make the game in full 3D, but for full 3D games, I think playability ends up being overshadowed by the graphics. Also, developers end up putting more adventure elements into their games when they're full 3D, and that's not really what Contra is about. I wanted to make an action game, and that's why we decided to use 2D gameplay."
--> Finally someone who gets it !!
This game is gonna own. Could possibly be Game of the Year :)
- Kabuki
All is good. It's nice to know that Nobuya Nazakato worked on the 16-bit Contras.
That's it... I'm off to preorder this one.Quote:
Nobuya Nakazato:
After that, I was promoted to director and made Contra: Alien Wars for the SNES. Then I worked on Rocket Knight Adventure for the Genesis, which was followed by Contra: Hard Corps
I'm skeptical about this game. The screen-shots are pretty lackluster. And, it's just been a long time since the SNES. It could be a SOTN type masterpiece, but I doubt it.