Chun Li has seen 2 different outfits and is the most frequently altered SF character of all.
Choose your favorite Chun sprite!
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Chun Li has seen 2 different outfits and is the most frequently altered SF character of all.
Choose your favorite Chun sprite!
SFIII: TS.
My God! Just watching that sprite jump, flip, crouch...beautiful! That sprite is the best sprite ever, let alone the best Chun-Li sprite!
The crouch animation is super-dope.Quote:
Originally posted by Captain Vegetable
SFIII: TS.
My God! Just watching that sprite jump, flip, crouch...beautiful! That sprite is the best sprite ever, let alone the best Chun-Li sprite!
I'm pretty sure third strike's going to sweep this one.
Yeah, it is! That's why I had to mention it specifically. I could've said "kick" or something else, but the crouch is too cool to not mention. :DQuote:
Originally posted by Kidnemo
The crouch animation is super-dope.
Everyone who has said CvS2 is an ass pirate.
Hey:
While the 3rd Strike sprite is beautiful to watch, my vote goes to Alpha/Zero Chun-Li. I just love her Adidas shoes.
-Technosphile
Street Fighter III. don't you love it how women in anime and videogames stop aging at 22?
I agree.Quote:
Originally posted by Kidnemo
The crouch animation is super-dope.
http://imagehost.auctionwatch.com/bi...e/3rdrock1.jpg
If I never see that picture again, I feel that I will probably live a much happier life because of it.
:wtf:
WTF was that?!
A Secret File cover.:D
I love them all, but that Third Strike version makes my heart sing.
If I may: that Megaman who appears all over Capcom's Secret file, etc. should be the design they use for a comical 3D cell shaded MM game...
The Pocket Fighter one is so cute!!
http://imagehost.auctionwatch.com/pr...e/ChunLi3B.gifQuote:
Originally posted by SearchManX
The Pocket Fighter one is so cute!!
LOL... that's not what I had in mind. SF 3rd Strike Chun-Li has a big ass for some reason... she should lay off the chicken wings...Quote:
Well, I never particularly liked Chun Li or any of her sprites, but I definitely agree that her TS rendition is the best looking sprite in all of 2D fighters. Insanely animated and full of personality.
EDIT: I also agree that Chun Li's built like a Luke dancer in TS.
http://www.capcom.co.jp/himitsu/akiman/jpg/chun_mi2.jpg
That would have been a bad-ass 2P look...sort of...
mmm...big bootay...Quote:
Originally posted by SearchManX
LOL... that's not what I had in mind. SF 3rd Strike Chun-Li has a big ass for some reason... she should lay off the chicken wings...
Pocket Fighter Chun-Li is just too cute :D
http://www.gsarchives.com/psx/sprite...li_running.gif
i'll go with sf3 3rd strike.
I loved her turkey thighs.
Eh, I was actually annoyed by the TS sprite (especially after hearing how well it was animated). In some cases it didn't fit here character, and excessive animation does not always equal *good* animation. Some of her kicks animated too quickly, or the frames jumped around making some moves indecipherable. Plus, I think that crouch animation is ridiculously stupid, seeing as how no one could effectively fight like that, and it looks retarded when you do crouching moves, and her sprite just "jumps" into a normal crouch so she can do the actual move. Ugh, I was so disappointed. I do like her big-leg look, though, as would benefit a kicker of her pedigree.
So for all those reasons, I had to go with the CvS2 sprite, although aesthetically, I like her TS sprite better.
You have no idea what you're talking about! :pQuote:
Originally posted by Apokryphos
Eh, I was actually annoyed by the TS sprite (especially after hearing how well it was animated). In some cases it didn't fit here character, and excessive animation does not always equal *good* animation. Some of her kicks animated too quickly, or the frames jumped around making some moves indecipherable. Plus, I think that crouch animation is ridiculously stupid, seeing as how no one could effectively fight like that, and it looks retarded when you do crouching moves, and her sprite just "jumps" into a normal crouch so she can do the actual move. Ugh, I was so disappointed. I do like her big-leg look, though, as would benefit a kicker of her pedigree.
So for all those reasons, I had to go with the CvS2 sprite, although aesthetically, I like her TS sprite better.
Chun Li had thunder thighs in 3rd Strike. Me no likey...
You, also, don't know what you're talking about. :pQuote:
Originally posted by SearchManX
Chun Li had thunder thighs in 3rd Strike. Me no likey...
Pocket Fighter.
http://www.gsarchives.com/psx/sprite...amethrower.gif
Hot.
I'm gonna go with the classic Street Fighter II look. I like how her SF2 animations better represented kempo. Plus you gotta love the ridiculous fireball animation in SSFT2. I still say capcom should have added a hit box to her ass durring that fireball animation... :D
Oh yes I do. Freeter knows where it's at.Quote:
Originally posted by Captain Vegetable
You, also, don't know what you're talking about. :p
Easily TS, I also love her crouch (Ever seen people do that in real life? It's awesome to watch). If you want to see a really odd animation perform her crouching hard punch (I think it's hard) and watch as she spins on the ground, twists her legs, and punches in a very uncomfortable-looking position.Well, she's listed as more generic Wushu for SFIII (which explains a lot of the movement changes).Quote:
I like how her SF2 animations better represented kempo.
I forgot about the bootylicious Kikoken. That thing was hysterical.Quote:
I still say capcom should have added a hit box to her ass durring that fireball animation...
I dunno... I actually like the CvS2 version quite a bit...
And the PF one reeks of plain old "coolness."
No vote!
Third Strike, of course.
Uh, sure I do. That was the whole point of my post. How could I not know my own opinion? The TS animation is great, except for those weird quirks Capcom felt the need to put in.Quote:
Originally posted by Captain Vegetable
You have no idea what you're talking about! :p
I DO know what I'm talking about. I do conceptual character design for a tv studio, intern with animators, and more importantly, have eyes and a brain. That crouching animation is just stupid, especially in context of a 2D fighter. There's plenty of wushu stuff like that in SC2, T4, VF4, etc, where it is actually performed in accordance to the martial art. For TS Chun-Li, though, it's dumb because that pose takes time to get into, and is just frame-cancelled into anytime you need to duck. There's no strikes that can be performed from that position, so all of her crouching moves look jerky coming out of it. It's just a dumb idea someone at Capcom had that should have been given a second opinion...Chun-Li's not supposed to be the game's clown.
That, and that one kick (f+RH, IRC) where she sorta just flails about, not really resembling any sort of actual kick. I don't like that either. Otherwise, the character redesign and animation is amazing; but I stand by my opinion.
In a 2D fighter Capoeria is silly. But SF isn't exactly after realism.Quote:
That crouching animation is just stupid, especially in context of a 2D fighter.
You're trying to argue realistic speed and use of moves in an SF game? I know you did not just do that. As for the drop, I can't remember the animation on it, so this could go one of two ways: She simply plops herself straight down, or she's performing the version where one twists while moving down. Except the latter ends up with you facing the opposite direction, so she would technically have to start that while facing the other way.Quote:
For TS Chun-Li, though, it's dumb because that pose takes time to get into, and is just frame-cancelled into anytime you need to duck.
And who uses Wushu (or techniques) in other fighting games? Just wondering, because I've never noticed it.
Well, I don't really care about the poll anyway. I guess I just don't like being told I'm outright wrong. Anyway, motion capture in SC for characters like Kilik, Xiangua, Ivy (when not hand-animated), and Hwang are done by wushu practioneers, whether or not that's the character's "official" style. Especially their forms in the DC version (sans Ivy) are practically straight wushu. Same with Xiayou in Tekken. I may be mistaken about VF though; I thought Pai had a wushu actor doing her kung-fu, but after going back and looking through her moves, there doesn't seem to be any direct influence.
Hm, I suppose once I think about it I see some in Kilik, and Ivy is definately at least based on Wushu's chain-whip (though I've seen only a couple demonstrations of such). I don't recongize it in Hwang or Xiangua (didn't that have an "h" in it? Been a while...), but I don't know the majority of Wushu very well, only bits and pieces.
3rd Strike all the way
3rd strike, Zero series and then Poket fighter in that order.