There's no way any Cave shooter cost more than a million dollars.
Damn your quickness. I was about to edit to clarify that most sub-$3M games would have to be 2D, but there just aren't enough of those.
edit: I guess what it comes down to is that my time for games keeps getting smaller, so my standards for how to spend it keep getting higher. I can pretty much tell you now what I am going to play the rest of this year, and it's a lot shorter list than I wish it was. The exception would be iOS games, because I can whip those out if I wait in the car while my wife runs into a store or if my daughter wants me to sit with her while she watches a show. The 3DS also fills the second, but I rarely have it with me outside the house.
Last edited by Yoshi; 11 Apr 2012 at 07:50 AM.
2D genres like STGs not 2D because they don't have the budget to do a modern WRPG for example. Adventure is a gray area here admittedly, which is what led to Machinarium coming to mind right away before. I'd love to see a bunch of Rayman Origins level 2D games, but I don't think those cost less than $3M either.
Last edited by Yoshi; 11 Apr 2012 at 08:54 PM.
Whatever Machinarium cost, they made the damn thing then asked for money.
Yeah, I almost put some money toward this but got cold feet when I saw the projected launch of Summer 2013. If it's not an investment and not a charity, I'm unlikely to actually pull the trigger. It's more than a little sad that some of these kickstarters probably are getting funded better than charities that are actually important.
I see that argument a lot- Kickstarter gets $X while charity gets $X/2. It's right up there with "You spend all this time playing games when you could be ______."
James
If you're going to ask for money before you actually do something, then I think people are entitled to say something that doesn't mean anything either.
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