It's extremely disappointing to see and read the info coming out about the drastic changes in the lighting in the last-gen console versions. I loved what I saw of the lighting - including the new implementation of the torch - as described and exhibited by From Software as part of the atmosphere and exploration of the game, especially after having the chance to experience it in one of the PS3 network tests. But what they've altered in the final PS3/360 versions looks terrible and the game suffers for it.
A poster on gaf linked to an earlier gameplay demonstration in contrast to that same area in the final version.
I hope this will be corrected in the PC version and eventual current-gen console versions, but that might be wishful thinking considering the parties involved. Can only wait and see.
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