They do have a LOT of polishing to do if they want to "stand a chance" against GGXrd, even if they use a newer UE. That's why I say "Maybe".
SNK has been too quiet. They probably could live on re-porting their old games, but I'd like to see KOF XIV on PS4/XB1. I'm not so sure they'll go with 2D again, especially after seeing that SNK 2014 calendar.
KOF Maximum Impact Reg. A looks good for PS2, but the arcade one doesn't really push the Taito Type X2. SNK should've gone all out and made MIRA something that would've required a 360/PS3 to port. Now if SNK gave a 2.5D game the same level of TLC that KOF XIII got and made it to really tap Type X3/PS4/XB1 spec, I think they could beat SFV.
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