What GameHED said. Someone on this board said its the most expensive game ever made. GTA+tons of Sony cash has gotten me excited about the game.
Anyone looking forward to sony's gta clone Getaway?
What GameHED said. Someone on this board said its the most expensive game ever made. GTA+tons of Sony cash has gotten me excited about the game.
pwned by Ivan
Werd. The game looks great.
ºTracer
o_O
I'll admit Sony has made some great games, but not now, or ever before, have they surpassed Sega or Nintendo.
Mark of Kri and Sly Cooper are really good, and I'm looking forward to Ratchet and Clank (I went out to EB today to buy it, and it's not out yet, damn it). Very impressed with Sony's output, actually.
I used to always avoid Sony games like the plague (with the exceptions of Sega CD Mickey Mania and SNES Sky Blazer) but lately they've put out a string of good games. I have Ico, Sly Cooper, and Mark of Kri; and have gone back to some older titles like GT3 and Ape Escape. I think they've matured a lot over the last 3 years and hope they continue the quality lineup past Christmas.
Ditto what Stone said. We will rent Rachet when our store gets it.Originally posted by Stone
Mark of Kri and Sly Cooper are really good, and I'm looking forward to Ratchet and Clank (I went out to EB today to buy it, and it's not out yet, damn it). Very impressed with Sony's output, actually.
ICO was also excellent.
No they don't. Nintendo and Sega raise their game developers in happy, idyllic pastures, raising them on 2D gaming classics and sun filled outdoor days, until finally they're old enough to start programming. On that joyous day they hold a parade in Segatown to celebrate the new programmer's big occasion. Then, the new programmer joins the company with a smile on his face, happy that he wasn't just hired off the street like some soulless Sony developer.Originally posted by NeoZeedeater
All companies buy or hire talent.
-Kyo
That's beautiful.. I want to live in the world where that's true...Originally posted by StriderKyo
Nintendo and Sega raise their game developers in happy, idyllic pastures, raising them on 2D gaming classics and sun filled outdoor days, until finally they're old enough to start programming. On that joyous day they hold a parade in Segatown to celebrate the new programmer's big occasion. Then, the new programmer joins the company with a smile on his face
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