Well, seen or Victrix would be able to better answer this but each console I think has it's exclusive set of libraries.. although Xbox is steeped in DirectX so I imagine it is much the same as working with a PC. The code, I am sure, is far from the same across consoles to a PC and then there's Macs which may be the same but it doens't use any Win32 API's which (from what I hear, not what I know) are 'teh gay' :/
Then there are just diffrent methods of making games, which involve diffrent processes. I don't know them for real-like but like I said before, Victrix or seen could fill you in on that.
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