its not really 320 x 240Originally posted by OmegaFlareX
Um... so if a regular CRT TV doesn't support 480p (or whatever the lowest prog scan thingie is), what would those games look like through component inputs? Just a nice, sharp picture in 320x240?
its still 640 x 480 just interlaced which means instead of showing a full frame at once it shows alternating lines
so one frame will show the even fields then the odd ones (which technically is 320 x 240 lines but the image when rendered by the console is 640 x 480)
what progressive scan does is show the full image instead of interlacing it
and games through componet still look soooo much better than through say Composite or S-Video
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