Just for fun, I decided to check out IGN's review of Skullmonkeys, because obviously, if a game is good and features monkeys I want to know about it. Anyway, what I found was utterly hilarious, and felt you all would enjoy reading it as well, because of course we all love laughing at people who aren't as hardcore as us, especially those being paid for it. Without further adieu, the intro of said piece;
February 03, 1998 - There was a time when there were only a few basic types of games made for consoles. You either had shooters, hack and slash (or shoot) action games, sports games, or platform games. Of course, they were all 2D because, well, there was no 3D. And that was fine because you didn't know what you were missing.
Now it's the late 90s (man, time goes fast) and we're squarely ensconced in 3D games. Yeah, I know there are some of you out there who just love 2D games. "Eh, 2D games are better because they focus on gameplay, eh, whine, whine." Whatever. My whole deal is if a game is going to be lazy and be 2D, it better have some pretty damn amazing gameplay.
Skullmonkeys, the new platformer from the same folks who brought you the PC game The Neverhood, is a 2D game. It does do some cool things, particularly with the claymation-style animation made popular in the first game. But does it have that brilliantly amazing gameplay that makes up for the fact that it's 2D? Frankly, no.






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