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Thread: Substance on PS2 sells more than Orta?

  1. #11
    Nothing to do with sales can surprise me anymore, no matter which country or planet we are talking about.

  2. Originally posted by FirstBlood
    OMG THERE AREN'T ANY XBOXES IN JAPAN...
    actually, a lot of Xboxes were sold. the problem was getting them home from the store. alot of those short japanese guys just dont have enough brute power to lift them up and get the console from one place to another.

    aparently there are tons of abandoned xboxes in subways, parking lots, and sidewalks.


  3. Originally posted by shidoshi
    Please remember that this game comes out for a console that typically gets 1% of the game sales every month. If this was a PS2 game and it sold poorly, THEN you could bitch about it.

    Plus, how is 23,000 copies compared to the Xbox install base? For all I know, 23,000 could BE the install base for Xbox in Japan. *heh*
    The Xbox has a Japanese userbase of 250,000. That would put Orta in 1 out of every 10 Xbox owners homes. That's pretty good!

  4. Well, let's face it, 'sides DOA3, no X-Box game in Japan is going to go anywhere. Sounds a lot like JSRF's 26K over there.

    I'm sure it will break 50K over here, though.

    Bargin Bin written all over this one.

  5. I don't know about you, but 23k sales of a niche game, made by Sega, on the niche Xbox, in Japan, within two days of sale, is pretty damned good if you ask me.
    Buy Yakuza and Oblivion. Help yourself, help TNL.

  6. The game is in 10% of the available households in under a week. That's a bad thing how?
    matthewgood fan
    lupin III fan

  7. Plus, Sega doesn't need to sell lots of copies of its Xbox games, as the big, fat 'exclusivity' checks still cash just fine, regardless.
    shane_

  8. #18
    Maybe this goes to show that if you want to actually sell copies of a game you have to release it on a system that has a userbase. 23,000 could have easily been 230,000.

  9. #19
    Originally posted by thray-walsh
    Plus, Sega doesn't need to sell lots of copies of its Xbox games, as the big, fat 'exclusivity' checks still cash just fine, regardless.
    That's near-sightedness, if that is what Sega is thinking. Exclusivity checks don't build brand names. Sales and word of mouth generated from sales do. It is a long-term mistake to take lumps of cash instead of investing in the future of your series.

  10. Panzer Orta is coming out in the US and EU, you know? Xbox is doing plenty fine in those regions.
    Buy Yakuza and Oblivion. Help yourself, help TNL.

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