Stirder 2 on psx is based off the arcade game. And I loved it, save for the last boss. The game slows down to a crawl in some spots, (not much of a problem for 90% of the time) but worst of all, this effects the controls because the game doesn't respond to your controls when you press buttons and often this means getting hit when you could have sworn you pressed the buttons in time. It's really annoying. The arcade ran on slightly better hardware so the port is faithful up until that point in the game where the slowdown kills the controls.
I personally loved strider 2's style. It was fast, faithful more to the newer strider (mvc strider) than the old school strider who couldn't dash or dash jump or wall jump or anything fancy like what you expect from ninjas. The environments weren't limited to what can be onscreen at any 1 point in time (so it was a lot free-er in how you attack and where you attack from because you could maneouver much quicker) and the controls were tight enough to avoid anything an enemy throws at you. (unlike in strider 1 where if you make the jump from the wrong point and it is too late to change, you will get hit whether you like it or not)
The only other thing was the stupid magic projectile attack that comes out of the sword when he is in turbo mode. They should never have allowed that move. It's too cheap.


Strider



Bookmarks