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Thread: Cool revalation I had while playing Ico

  1. Re: Re: Cool revalation I had while playing Ico

    Originally posted by MechDeus
    No one listens to me.
    You could have chimed in any of the 20,000 I posted complaining about the apparent lack of low res on the PS2.

    Darnit, I'm upset now that my Namco Museum PS2 is not low res like it's (superior) PS 1 little brother. No TATE mode either.

  2. Re: Cool revalation I had while playing Ico

    Originally posted by Chibi Nappa
    All this time I've been saying I didn't think the PS2 had a low res mode.
    I didn't notice Ico being particularly low-res... but anyway, what about the rendition of Gradius III seen in Gradius III & IV? That was low-res, no? And 2D to boot.

  3. Which would be cool for the MS3 port, no doubt, but if SNK/Playmore didn't bother to run half their DC ports in low-res, it doesn't leave me with much hope that they would do so on the PS2.

    Can anyone who has played the PS2 KOF2K tell whether it's running in hi-res or low-res mode?

  4. Tain: The two-player feature is not available for the North American version. Towards the beginning of your sentence, you almost imply that people can...
    Okay, okay. Edited.

    [Psst: Nice banner, Tain!]
    Thanks.

    Our front page says the GBA SP is backlit. You have more important things to correct.
    It isn't backlit? Really? There goes my purchase.

    Whew. Well, there goes any sort of topic that this thread had.

  5. It isn't backlit? Really? There goes my purchase.
    Frontal-lit, to be exact, which is a notable difference from a backlit handheld. Which is to say it has a light that can be shut on/off.

  6. Yoshi: yes. I suppose I do. remind me to put you on my ignore list for a week.

    Tain: No worries, I was getting worried that I had missed a valuable feature after beating it. Good thing I haven't sold my copy!

  7. Re: Re: Re: Cool revalation I had while playing Ico

    Originally posted by Chibi Nappa
    You could have chimed in any of the 20,000 I posted complaining about the apparent lack of low res on the PS2.
    Well, you see... Look, a distraction! *runs*


  8. If emulators on a PC can emulate scanlines, I wouldn't think it'd be that hard to do it on a modern console.
    Praying for a Cosmic Fantasy Collection for PS2, Xbox and GameCube.

  9. Emulated scanlines look like S$&*#t. Even at 1600 X 1200 24 bit color.

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