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Thread: Everybody loves Vice City!

  1. Then there are those who simply don't care for the theme of the game, the goals involved, or the character design, and avoided both of them all-together.

    -and, having not played the games, I can't attest to their quality (I assume they're pretty good, given sales and reviews and all), but I can certainly generalize the type of customer who buys them from the store. Not that that's an indication of anything, of course

  2. Originally posted by Jeremy
    Andrew, sales are the worst measuring stick for game quality out there. Many folks here are fans of games that sold poorly, now, by using the sales=game quality mindset, all of these games suck. Despite that not being the case, in theory.
    My point isn't that a good game automatically makes sales. But bad games don't, or rarely do (exceptions to every rule). Games that are poor get poor word of mouth, which is the best way for something to get recognized.

    Originally posted by diffusionx
    Explain Myst.
    That's your opinion. If a game sells that much then it doesn't suck. The developers did something right to make the game appealing. As a developer you have to learn what people like in games, even if it isn't what you personally do.

    What is the objective? To make a really good game that sells like shit? Nope, it's to make a quality title that sells like gold.
    Quote Originally Posted by rezo
    Once, a gang of fat girls threatened to beat me up for not cottoning to their advances. As they explained it to me: "guys can usually beat up girls, but we are all fat, and there are a lot of us."

  3. Originally posted by Andrew
    That's your opinion. If a game sells that much then it doesn't suck. The developers did something right to make the game appealing. As a developer you have to learn what people like in games, even if it isn't what you personally do.

    What is the objective? To make a really good game that sells like shit? Nope, it's to make a quality title that sells like gold.
    Thats an odd thing to say...

    I could actually explain the success of Myst, though. I just tried to prove a point.

    Anyway, here is Myst's success in a nutshell:

    01. Complete shite game was made. Have you ever played Myst? COMPLETE SHITE!
    02. Had a lot of pretty graphics. Needed a CD-ROM drive to play it.
    03. CD-ROMs are just starting to come with computers, and are starting to be sold.
    04. People want to play a game that you cant get on floppy.
    05. People buy Myst.
    06. People tell their friends about Myst.
    07. More people buy Myst.
    08. Companies start to bundle their boxes with Myst, so in essence more people buy Myst.
    09. People ported it to other consoles, which meant that it sold way more.

    Before we know it, we have a zero-star/bottom-of-the-barrel/piece-of-shit-adventure-game-that-is-less-interactive-than-Zork/ crap game becoming the #1 seller ever. Thank God for The Sims.

    Myst was, by absolutely no quantifier, a good game. It was all graphics, and zero gameplay. It rode completely on hype. I bet you would be hard-pressed to find an actual fan of Myst (outside of people who have never played anything else). It is the definition of suck. It is the essence of suck. If you manage to make a machine that sucks suck out of the air and puts it in a box, that box would actually be the PC version of Myst.

  4. #64
    Originally posted by diffusionx
    I bet you would be hard-pressed to find an actual fan of Myst (outside of people who have never played anything else). It is the definition of suck. It is the essence of suck.
    I enjoyed Myst. I enjoyed Myst a lot. And I have played plenty of games in my time.

    I played it with my father back when it came out, and had a lot of fun figuring out the puzzles with him.

    Played and beat the sequel, Played and beat real Myst, or Myst 3D or whatever the fuck it was called. I haven't had a chance to play Myst 3 yet.

  5. Originally posted by 88mph
    I enjoyed Myst. I enjoyed Myst a lot. And I have played plenty of games in my time.

    I played it with my father back when it came out, and had a lot of fun figuring out the puzzles with him.

    Played and beat the sequel, Played and beat real Myst, or Myst 3D or whatever the fuck it was called. I haven't had a chance to play Myst 3 yet.
    MY ENTIRE ARGUMENT HAS CRUMBLED!!!!!!1111

    Did you ever play, like a Lucasarts adventure game with him?

  6. #66
    Originally posted by diffusionx
    MY ENTIRE ARGUMENT HAS CRUMBLED!!!!!!1111

    Did you ever play, like a Lucasarts adventure game with him?
    I don't know.

    We played The old Space Quest and Kings Quest games, and also some Indiana Jones game on the Macintosh.

    Some text game involving ghosts too, but that was on the IIGS.
    That "GS" stands for graphics and sound mind you...

  7. Poo on you non-Scottish people using shite! Poo, I say!

  8. #68
    I am a descendent of William whats his name, that guy from Braveheart... am I allowed to use it?

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