And that may be a trend.
There's no evidence pointing either way. Plan on an MVS release to be fairly high initially (SvC may be $1000, but Poochinya will probably be more like $799 or something).
But Matrimelee may be the norm from here on.
Also, as far as switching the boards inside a Supergun goes...the board usually is on the outside of the 'gun' connected to the Jamma connector.
Really, all a SuperGun is:
Powersupply, wires, a connector (that just holds the wires up agains the PCB in reality), and a RGB to NTSC converter.
All it truely is, is a hunk of wires. Not a complex item by any stretch.
It's just that the video converter is a little expensive and you'll have to make controlers which use parts that are, less expensive than the powersupply ($20) but more than the wires ($5).
Your sitting in front of a system that can play all Neo games right now...Originally posted by Jeremy
Well, I loved 3 Count Bout in the arcades, and I'm looking for the cheapest way to play it at home.
No upcoming Neo releases. Piss taking loading times. No Blazing Star, No Metal Slug X/3, No Mark of the Wolves, No Zupapa!, No SpinMasters. etc etc. Bar a couple of exclusives that no one ever plays Shirley the Neo Geo CD is a pig and a poke merchants tool.
3DO Serial No. 033693019 "Serial number brothers!!!......" *high five*
All of you fail to mention the benefits of having a Neo CD. The audio is 10 times better, and if you are like me and just wanted to play Metal Slug, Last Resort, Baseball Stars, and Blue's Journey at a decent price, than the CD is a cheap and satisfying option.
But, hey, some people like spending hundreds of dollars for a single game to avoid load times. luckily they have that option.
Kinopio, you're right, the Neo CD does have it's benefits (which you've listed) and is the reason I opted for CD over AES (did I get that right?)
It's only years later that I realized the cart option has a few benefits of it's own, if you can afford it. I'm only interested in Waku Waku 7 at the moment.
The nonexistent load times on other MVS games is just a small bonus for me, since I don't plan on buying many of them (just KOF 98-2K2, SNK v. Capcom and Last Blade 2 for now). Neo CD is good enough for most other Neo Geo games., and with Arranged soundtrack to boot.
Metal Slug for CD: $150 average, right now one is $180 on ebay.Originally posted by Kinopio
All of you fail to mention the benefits of having a Neo CD. The audio is 10 times better, and if you are like me and just wanted to play Metal Slug, Last Resort, Baseball Stars, and Blue's Journey at a decent price, than the CD is a cheap and satisfying option.
But, hey, some people like spending hundreds of dollars for a single game to avoid load times. luckily they have that option.
Metal Slug for MVS: $60 average.
Baseball Stars 2 for CD: $20 average.
Baseball Stars 2 for MVS: $30 average.
Last Resort for CD: $40 average.
Last Resort for MVS: $40 average.
Blue's Journey/Raguy for CD: $20 average.
Blue's Journey/Raguy for MVS: $25 average.
Not trying to be a dick or anything, just trying to make a point.
On average, you'll see that most MVS games cost about as much as thier CD counterparts.
Some have a big swing. Breakers for the CD costs about $100. I sold my copy of Breakers Revenge for the MVS for like $20, it's the same game only updated (and the regular Breakers game sells for about the same). Viewpoint for the MVS costs about $130, you can get one on CD for a fourth of that.
That's true for all systems and all formats. Super Puzzle Fighter on the PSX was netting $100 while the Saturn version was selling for like $30. Same game basically.
It's not like I want to bash the NeoCD some more, but the sole benefit to it really is a few games that are exclusive. The audio isn't remixed on all of the games, just a few. The prices are on a whole the same range as the MVS titles. But by no means is the MVS only for people who have lots and lots of money to throw at it.
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